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Mango

coza22

  • RaceOgre Mage
  • ClassesWizard 5Barbarian 5Pale Master 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 34STR
  • 30DEX
  • 22CON
  • 16INT
  • 14WIS
  • 8CHA
  • 70AC
  • 858HP
  • 24BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Craft: Harvesting43
  • Ride43
  • Spellcraft43
  • Craft: Mastery29
  • Discipline21
  • Pick Pocket21
  • Tumble20
  • Open Lock1

Feats 54

  • Alertness L1
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L24
  • Associates Control L1
  • Barbarian Fast Movement L2
  • Barbarian Rage (1x per day) L2
  • Barbarian Rage (2x per day) L5
  • Blind-Fight L18
  • Bone Skin L10
  • Collectibles Menu L1
  • Combat Casting L1
  • Darkvision L1
  • Deathless Master Touch L19
  • Deathless Mastery L19
  • Deathless Vigor L14
  • Energy Resistance, Cold I L35
  • Energy Resistance, Cold II L38
  • Epic Character L21
  • Epic Damage Reduction I L30
  • Epic Damage Reduction II L33
  • Epic Damage Reduction III L36
  • Epic Palemaster L21
  • Epic Prowess L27
  • Epic Spell Focus (Transmutation) L23
  • Epic Spell: Epic Mage Armor L26
  • Epic Spell: Epic Warding L32
  • Epic Summon Fallen Angel L29
  • Epic Weapon Focus (greatsword) L21
  • Expertise L39
  • Extend Spell L12
  • Greater Spell Focus (Transmutation) L9
  • Improved Combat Casting L21
  • Improved Critical (greatsword) L15
  • Large Stature L1
  • Luck of Heroes L1
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L2
  • Spell Focus (Transmutation) L9
  • Stun Aura L10
  • Summon Fallen Angel L14
  • Summon Familiar L1
  • Tough as Bone L16
  • Toughness L6
  • Uncanny Dodge I L3
  • Uncanny Dodge II L20
  • Undead Graft I L15
  • Undead Graft II L17
  • Weapon Focus (greatsword) L3
  • Weapon Proficiency (Barbarian) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L2
  • Weapon Proficiency (wizard) L1

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Resistance Cold Resist 20 / -
    • Darkvision
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Specific Spell Darkness
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Spell Resistance 14
    • Damage Reduction +5 Soak 10 Damage
    • Immunity: Miscellaneous Knockdown
    • Spell Resistance 16
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Immunity: Damage Type Cold 20%
    • Immunity: Damage Type Magical 10%
    • Freedom of Movement
    • Haste
    • Damage Resistance Negative Energy Resist 10 / -
    • XP Bonus 10%
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Damage Type Slashing 10%
    • Immunity: Damage Type Piercing 10%
    • Immunity: Damage Type Bludgeoning 10%
    • Immunity: Damage Type Fire 100%
    • Damage Vulnerability Cold 50% Damage Vulnerability
    • Regeneration +2
    • Saving Throw Bonus: Specific Reflex +6
    • Saving Throw Bonus: Specific Will +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Wisdom +12
    • Ability Bonus Constitution +12
    • Saving Throw Bonus: Specific Fortitude +10
    • Ability Bonus Strength +12
    • Regeneration +5
    • Ability Bonus Charisma +8
    • Ability Bonus Intelligence +8
    • Saving Throw Bonus Universal +1
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Skill Bonus Search +10
    • AC Bonus +8
  • Right Hand _SHAPE_GS_EMPTY
    • Immunity: Damage Type Electrical 5%
    • Keen
    • On Hit Call Thunder (4d6 Electrical and 4d6 Pure damage to all enemies within 5m) Level 2 5%
    • On Hit Stun DC=44 50% / 1 Round
    • Visual Effect Fire
    • Regeneration: Vampiric +2
    • Damage Bonus Electrical 2d12 Damage
    • Damage Bonus Pure 1d6 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Enhancement Bonus +9
    • Damage Bonus Fire 2d6 Damage
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Last played 2026-07-17