
Statistics
- 34STR
- 30DEX
- 22CON
- 16INT
- 14WIS
- 8CHA
- 70AC
- 858HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Craft: Harvesting43
- Ride43
- Spellcraft43
- Craft: Mastery29
- Discipline21
- Pick Pocket21
- Tumble20
- Open Lock1
Feats 54
- Alertness L1
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L24
- Associates Control L1
- Barbarian Fast Movement L2
- Barbarian Rage (1x per day) L2
- Barbarian Rage (2x per day) L5
- Blind-Fight L18
- Bone Skin L10
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Deathless Master Touch L19
- Deathless Mastery L19
- Deathless Vigor L14
- Energy Resistance, Cold I L35
- Energy Resistance, Cold II L38
- Epic Character L21
- Epic Damage Reduction I L30
- Epic Damage Reduction II L33
- Epic Damage Reduction III L36
- Epic Palemaster L21
- Epic Prowess L27
- Epic Spell Focus (Transmutation) L23
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L29
- Epic Weapon Focus (greatsword) L21
- Expertise L39
- Extend Spell L12
- Greater Spell Focus (Transmutation) L9
- Improved Combat Casting L21
- Improved Critical (greatsword) L15
- Large Stature L1
- Luck of Heroes L1
- Player Menu L1
- Scribe Scroll L1
- Shield Proficiency L2
- Spell Focus (Transmutation) L9
- Stun Aura L10
- Summon Fallen Angel L14
- Summon Familiar L1
- Tough as Bone L16
- Toughness L6
- Uncanny Dodge I L3
- Uncanny Dodge II L20
- Undead Graft I L15
- Undead Graft II L17
- Weapon Focus (greatsword) L3
- Weapon Proficiency (Barbarian) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L2
- Weapon Proficiency (wizard) L1
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Resistance Cold Resist 20 / -
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Specific Spell Darkness
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Spell Resistance 14
- Damage Reduction +5 Soak 10 Damage
- Immunity: Miscellaneous Knockdown
- Spell Resistance 16
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Damage Type Cold 20%
- Immunity: Damage Type Magical 10%
- Freedom of Movement
- Haste
- Damage Resistance Negative Energy Resist 10 / -
- XP Bonus 10%
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Damage Type Slashing 10%
- Immunity: Damage Type Piercing 10%
- Immunity: Damage Type Bludgeoning 10%
- Immunity: Damage Type Fire 100%
- Damage Vulnerability Cold 50% Damage Vulnerability
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +6
- Saving Throw Bonus: Specific Will +12
- Ability Bonus Dexterity +12
- Ability Bonus Wisdom +12
- Ability Bonus Constitution +12
- Saving Throw Bonus: Specific Fortitude +10
- Ability Bonus Strength +12
- Regeneration +5
- Ability Bonus Charisma +8
- Ability Bonus Intelligence +8
- Saving Throw Bonus Universal +1
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Skill Bonus Search +10
- AC Bonus +8
Right Hand _SHAPE_GS_EMPTY- Immunity: Damage Type Electrical 5%
- Keen
- On Hit Call Thunder (4d6 Electrical and 4d6 Pure damage to all enemies within 5m) Level 2 5%
- On Hit Stun DC=44 50% / 1 Round
- Visual Effect Fire
- Regeneration: Vampiric +2
- Damage Bonus Electrical 2d12 Damage
- Damage Bonus Pure 1d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +9
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-07-17