
Statistics
- 12STR
- 30DEX
- 12CON
- 14INT
- 8WIS
- 14CHA
- 45AC
- 468HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap42
- Open Lock42
- Pick Pocket42
- Search40
- Tumble40
- Discipline39
- Use Magic Device23
Feats 60
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L24
- Associates Control L1
- Aura of Courage L3
- Blind-Fight L18
- Collectibles Menu L1
- Defensive Roll L39
- Divine Grace L2
- Divine Health L2
- Divine Might L15
- Divine Shield L9
- Divine Wrath L14
- Dodge L16
- Epic Character L21
- Epic Divine Champion L22
- Epic Dodge L39
- Epic Prowess L31
- Epic Weapon Focus (rapier) L21
- Evasion L7
- Expertise L12
- Fly L1
- Great Dexterity I L27
- Great Dexterity II L30
- Great Dexterity III L33
- Great Dexterity IV L36
- Heal Ally L10
- Improved Critical (rapier) L11
- Improved Evasion L36
- Improved Expertise L13
- Improved Knockdown L25
- Knockdown L21
- Lay on Hands L2
- Mobility L18
- Mounted Combat L6
- Player Menu L1
- Power Attack L1
- Remove Disease L4
- Sacred Defense L11
- Shield Proficiency L2
- Smite Evil L3
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L8
- Sneak Attack (+3d6) L26
- Sneak Attack (+4d6) L33
- Sneak Attack (+5d6) L35
- Sneak Attack (+6d6) L37
- Sneak Attack (+7d6) L39
- Summon Mount L6
- Turn Undead L4
- Uncanny Dodge I L8
- Uncanny Dodge II L27
- Uncanny Dodge III L37
- Weapon Finesse L3
- Weapon Focus (rapier) L6
- Weapon Proficiency (Paladin) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L2
Equipment
Boots Greater Boots of Speed- Ability Bonus Constitution +4
- Haste
- Saving Throw Bonus Universal +2
Arms Lesser Gauntlets of Ogre Power- Ability Bonus Strength +1
Right Hand Touch of Death- Damage Bonus Cold 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Negative Energy 5%
- Keen
- Massive Criticals 25 Damage
- On Crit Cast Spell Negative Energy Burst Level 5
- Regeneration: Vampiric +5
- Skill Bonus Disable Trap +10
- Skill Bonus Pick Pocket +10
- Visual Effect Snow
Left Hand Crafted Mithral Tower Shield- AC Bonus +6
- Ability Bonus Dexterity +5
- Regeneration +2
- Skill Bonus Discipline +8
Amulet Amulet of the Master- Skill Bonus Disable Trap +6
- Skill Bonus Lore +6
- Skill Bonus Open Lock +6
- Skill Bonus Persuade +6
- Skill Bonus Search +6
- Spell Resistance 16
Export sheet (text)
Last played 2026-07-13