
Statistics
- 30STR
- 16DEX
- 14CON
- 12INT
- 14WIS
- 8CHA
- 68AC
- 692HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Pick Pocket43
- Ride43
- Tumble43
- Disable Trap1
- Lore1
- Open Lock1
Feats 58
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L3
- Armor Proficiency (medium) L3
- Armor Skin L21
- Associates Control L1
- Blind-Fight L3
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L12
- Deflect Arrows L2
- Dodge L4
- Drink Blood L1
- Epic Character L21
- Epic Prowess L39
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Skill Focus (Pick Pocket) L38
- Epic Weapon Focus (quarterstaff) L24
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L29
- Great Dexterity III L32
- Great Dexterity IV L35
- Great Strength I L27
- Great Strength II L30
- Great Strength III L33
- Great Strength IV L36
- Hide in Plain Sight L8
- Improved Critical (quarterstaff) L15
- Improved Evasion L17
- Improved Unarmed Strike L1
- Iron Will L3
- Lightning Reflexes L9
- Luck of Heroes L1
- Mobility L6
- Monk AC Bonus L1
- Monk Speed L7
- Mounted Combat L19
- Player Menu L1
- Shadow Daze L10
- Shadow Evade L11
- Shield Proficiency L3
- Slippery Mind L14
- Still Mind L7
- Stunning Fist L1
- Summon Shadow L12
- Toughness L12
- Uncanny Dodge I L9
- Uncanny Dodge II L12
- Uncanny Dodge III L17
- Weapon Focus (quarterstaff) L6
- Weapon Proficiency (martial) L3
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L3
- Weapon Specialization (quarterstaff) L18
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Dexterity +5
- Ability Bonus Wisdom +6
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Skill Bonus Pick Pocket +15
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Nordock Craft Quarterstaff- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
- Damage Bonus Positive Energy 9 Damage
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +1
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Hide +11
- Skill Bonus Move Silently +7
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +5
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Regeneration +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
- Saving Throw Bonus Universal +3
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt [BRILLIANT] Belt of Brutal Strikes- Ability Bonus Strength +4
- Bonus Feat Sneak Attack (+1d6)
- Regeneration +4
- Saving Throw Bonus Universal +2
Export sheet (text)
Last played 2026-05-14