
Cohim Drummer from Hell
- RaceAzer
- ClassesRanger 28Bard 2Red Dragon Disciple 10
- Level40
- AlignmentChaotic Evil
Statistics
- 30STR
- 14DEX
- 14CON
- 12INT
- 12WIS
- 8CHA
- 40AC
- 696HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Taunt43
- Tumble40
- Use Magic Device29
- Lore8
Feats 58
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Bane of Enemies L34
- Bard Song L21
- Bardic Knowledge L21
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L3
- Collectibles Menu L1
- Darkvision L1
- Draconic Armor L22
- Dragon Abilities L23
- Dragon Breath L24
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L37
- Epic Ranger L32
- Epic Weapon Focus (two-bladed sword) L36
- Expertise L33
- Extend Spell L6
- Favored Enemy: Constructs L5
- Favored Enemy: Dragons L1
- Favored Enemy: Monstrous Humanoids L20
- Favored Enemy: Outsiders L15
- Favored Enemy: Undead L10
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Hit Die Increase (d10) L27
- Hit Die Increase (d6) L22
- Hit Die Increase (d8) L25
- Immunity To Sleep L31
- Immunity to Fire L31
- Immunity to Paralysis L31
- Improved Critical (two-bladed sword) L18
- Improved Expertise L39
- Improved Two-Weapon Fighting L9
- Iron Will L9
- Mounted Combat L15
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Stonecunning L1
- Toughness L1
- Trackless Step L1
- Weapon Focus (two-bladed sword) L12
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Chest Light Troll Armor- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Acid 5% Damage Vulnerability
- Damage Vulnerability Fire 5% Damage Vulnerability
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- On Crit Cast Spell Cure Serious Wounds Level 15
- Regeneration +4
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Taunt +15
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 4
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Taunt +15
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04