
Statistics
- 14STR
- 25DEX
- 14CON
- 10INT
- 12WIS
- 10CHA
- 35AC
- 402HP
- 23BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Lore20
- Spot11
Feats 50
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Arrow of Death L17
- Associates Control L1
- Called Shot L12
- Collectibles Menu L1
- Dodge L18
- Dual-Wield L1
- Enchant Arrow I L8
- Enchant Arrow II L10
- Enchant Arrow III L12
- Enchant Arrow IV L14
- Enchant Arrow V L16
- Enchant Arrow VI L26
- Epic Arcane Archer L26
- Epic Character L21
- Epic Weapon Focus (longbow) L21
- Favored Enemy: Dragons L5
- Favored Enemy: Goblinoids L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Hail of Arrows L15
- Hardiness vs. Enchantments L1
- Imbue Arrow L9
- Immunity To Sleep L1
- Improved Critical (longbow) L9
- Improved Two-Weapon Fighting L20
- Keen Sense L1
- Low-light Vision L1
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L20
- Scribe Scroll L7
- Seeker Arrow I L11
- Seeker Arrow II L13
- Shield Proficiency L1
- Skill Affinity (Listen) L1
- Skill Affinity (Search) L1
- Skill Affinity (Spot) L1
- Summon Familiar L7
- Toughness L15
- Trackless Step L1
- Weapon Focus (longbow) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Proficiency (wizard) L7
Equipment
Head Semli's Helm- Cast Spell Heal (11) 3 Uses/Day
- AC Bonus +6
- Haste
- Regeneration +3
- Saving Throw Bonus Universal +2
- Skill Bonus Concentration +6
- Skill Bonus Discipline +6
Boots Greater Boots of Speed- Ability Bonus Constitution +4
- Haste
- Saving Throw Bonus Universal +2
Arms Gloves of Animal Handling- Skill Bonus Animal Empathy +3
- Use Limitation: Class Druid
- Use Limitation: Class Ranger
Right Hand High Elven Court Battle Bow- Ability Bonus Constitution +4
- Ability Bonus Strength +4
- Attack Bonus +6
- Massive Criticals 2d8 Damage
- Mighty +8
- Skill Bonus Discipline +10
Cloak Cloak of Protection +4- AC Bonus +4
Left Ring Crafted Shadowsteel Diamond Ring- Ability Bonus Intelligence +5
- Saving Throw Bonus Universal +2
- Skill Bonus Concentration +3
- Skill Bonus Craft: Speed +3
Right Ring Nasher's Ring of Strength- Ability Bonus Strength +3
Amulet Amulet of Natural Armor +5- AC Bonus +5
Belt Belt of Agility +4- Ability Bonus Dexterity +4
- Freedom of Movement
Export sheet (text)
Last played 2026-08-04