
Gobo'Gar Da Orrible
- RaceWerewolf
- ClassesFighter 6Monk 4Elite Guard 30
- Level40
- AlignmentLawful Evil
Statistics
- 14STR
- 34DEX
- 14CON
- 8INT
- 10WIS
- 8CHA
- 72AC
- 792HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline24
- Tumble20
Feats 62
- Alertness L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L1
- Blinding Speed L21
- Called Shot L4
- Cleave L7
- Collectibles Menu L1
- Crossbow Precision L13
- Darkvision L1
- Deflect Arrows L8
- Devastating Blow (Heavy Crossbow) L39
- Devastating Critical (heavy crossbow) L36
- Dodge L6
- Elite Guard Training L13
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L25
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Evasion L7
- Flurry of Blows L7
- Great Dexterity I L27
- Great Dexterity II L30
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L35
- Great Dexterity VI L40
- Great Fortitude L12
- Improved Critical (heavy crossbow) L15
- Improved Critical (light crossbow) L15
- Improved Unarmed Strike L7
- Iron Will L6
- Lightning Reflexes L18
- Luck of Heroes L1
- Monk AC Bonus L7
- Monk Speed L19
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L2
- Rapid Reload L3
- Reckless Fighting L15
- Shield Proficiency L1
- Smell Surroundings L1
- Sniper L18
- Still Mind L19
- Stunning Fist L7
- Toughness L9
- Weapon Finesse L1
- Weapon Focus (heavy crossbow) L9
- Weapon Focus (light crossbow) L9
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L7
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L11
- Weapon Specialization (light crossbow) L11
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak [BRILLIANT] Sewer Shawl- Cast Spell Energy Buffer (20) 3 Uses/Day
- AC Bonus +4
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Regeneration +2
Left Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Amulet Crafted Mithral Diamond Amulet- AC Bonus +6
- Ability Bonus Intelligence +5
- Saving Throw Bonus Universal +4
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Bolts Bolts- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Bludgeoning 1d12 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Positive Energy 2d6 Damage
Export sheet (text)
Last played 2026-06-22