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haunter HC: Active

chinchilla

  • RaceVampire
  • ClassMonk 40
  • Level40
  • AlignmentLawful Evil

Hardcore hall of fame

  • StatusActive
  • Level reached40 (max)
  • Created2026-06-08
  • Reached max2026-06-14
  • Time to max6.6 days
  • Balms used0

Statistics

  • 34STR
  • 14DEX
  • 14CON
  • 8INT
  • 16WIS
  • 8CHA
  • 78AC
  • 680HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Tumble40
  • Listen3

Feats 51

  • Armor Skin L25
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L2
  • Diamond Body L11
  • Diamond Soul L12
  • Drink Blood L1
  • Empty Body L18
  • Epic Character L21
  • Epic Monk L21
  • Epic Weapon Focus (quarterstaff) L21
  • Epic Weapon Specialization (unarmed strike) L21
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Fortitude L18
  • Great Strength I L24
  • Great Strength II L27
  • Great Strength III L30
  • Great Strength IV L30
  • Great Strength IX L40
  • Great Strength V L33
  • Great Strength VI L35
  • Great Strength VII L36
  • Great Strength VIII L39
  • Improved Critical (quarterstaff) L12
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Iron Will L15
  • Ki Strike +1 L10
  • Ki Strike +2 L13
  • Ki Strike +3 L16
  • Knockdown L6
  • Monk AC Bonus L1
  • Monk Speed L3
  • Mounted Combat L6
  • Perfect Self L20
  • Player Menu L1
  • Purity of Body L5
  • Quivering Palm L15
  • Still Mind L3
  • Stunning Fist L1
  • Toughness L9
  • Weapon Focus (quarterstaff) L3
  • Weapon Proficiency (monk) L1
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head Soulwarden's Visage
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Damage Resistance Acid Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Electrical Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • XP Bonus 20%
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Strength +6
  • Right Hand The Icy Blue Flame
    • Damage Bonus Cold 2d10 Damage
    • Damage Bonus Fire 2d10 Damage
    • Damage Bonus Slashing 2d10 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Keen
    • Light Bright (20m) Blue
    • Saving Throw Bonus Cold +5
    • Saving Throw Bonus Fire +5
    • Visual Effect Fire, Blue
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Piercing Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • XP Bonus 20%
  • Right Ring Ring of Major Fire Resistance
    • Damage Resistance Fire Resist 30 / -
    • Spell Resistance 50
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
    • XP Bonus 20%
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • XP Bonus 20%
Export sheet (text)

Last played 2026-06-16