
Statistics
- 8STR
- 33DEX
- 14CON
- 12INT
- 12WIS
- 8CHA
- 73AC
- 542HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline42
- Ride42
- Tumble42
- Spot24
Feats 76
- Ambidexterity L1
- Armor Proficiency (light) L10
- Armor Proficiency (medium) L10
- Armor Skin L24
- Arrow of Death L19
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L1
- Blinding Speed L28
- Cast Darkness L1
- Cleave L2
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L3
- Enchant Arrow I L10
- Enchant Arrow II L12
- Enchant Arrow III L14
- Enchant Arrow IV L16
- Enchant Arrow IX L27
- Enchant Arrow V L18
- Enchant Arrow VI L21
- Enchant Arrow VII L23
- Enchant Arrow VIII L25
- Enchant Arrow X L29
- Enchant Arrow XI L31
- Enchant Arrow XII L33
- Enchant Arrow XIII L35
- Enchant Arrow XIV L37
- Epic Arcane Archer L21
- Epic Character L21
- Epic Prowess L39
- Epic Skill Focus (Spot) L21
- Epic Weapon Focus (longbow) L32
- Evasion L2
- Flurry of Blows L2
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L36
- Hail of Arrows L17
- Hardiness vs. Enchantments L1
- Imbue Arrow L11
- Immunity To Sleep L1
- Improved Critical (longbow) L12
- Improved Evasion L20
- Improved Knockdown L7
- Improved Unarmed Strike L2
- Ki Strike +1 L39
- Knockdown L7
- Large Stature L1
- Monk AC Bonus L2
- Monk Speed L4
- Mounted Archery L18
- Mounted Combat L15
- Player Menu L1
- Point Blank Shot L9
- Purity of Body L6
- Scribe Scroll L1
- Seeker Arrow I L13
- Seeker Arrow II L15
- Shield Proficiency L10
- Skill Focus (Spot) L3
- Still Mind L4
- Stunning Fist L2
- Summon Familiar L1
- Two-Weapon Fighting L1
- Weapon Focus (longbow) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L10
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L10
- Weapon Proficiency (wizard) L1
- Weapon Specialization (unarmed strike) L39
- Wholeness of Body L8
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Nordock Craft Longbow- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Base Item Weight Reduction 80% of Weight
- Extra Ranged Damage Type Bludgeoning
- Massive Criticals 2d6 Damage
- Mighty +10
- Saving Throw Bonus: Specific Reflex +2
Cloak Crafted Silver Thin Cloak- AC Bonus +6
- Skill Bonus Hide +12
- Skill Bonus Move Silently +12
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +2
- Saving Throw Bonus: Specific Reflex +3
Left Ring Crafted Syenite Sapphire Ring- Ability Bonus Wisdom +4
- Saving Throw Bonus: Specific Will +1
- Skill Bonus Concentration +2
- Skill Bonus Craft: Mastery +2
Right Ring Crafted Shadowsteel Topaz Ring- Ability Bonus Strength +5
- Skill Bonus Discipline +3
- Skill Bonus Craft: Harvesting +3
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
Export sheet (text)
Last played 2026-08-04