
zzzz TEST Divine Xbow Test
- RaceCelestial
- ClassesPaladin 6Monk 4Divine Champion 30
- Level40
- AlignmentLawful Good
Statistics
- 12STR
- 8DEX
- 12CON
- 10INT
- 32WIS
- 20CHA
- 64AC
- 672HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble20
- Discipline11
- Spellcraft10
Feats 59
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Aura of Courage L2
- Blind-Fight L17
- Called Shot L19
- Cleave L7
- Collectibles Menu L1
- Deflect Arrows L8
- Divine Grace L1
- Divine Health L1
- Divine Might L3
- Divine Wrath L14
- Epic Character L21
- Epic Divine Champion L21
- Epic Prowess L28
- Epic Weapon Focus (heavy crossbow) L24
- Evasion L7
- Flurry of Blows L7
- Fly L1
- Great Charisma I L21
- Great Charisma II L32
- Great Charisma III L36
- Great Charisma IV L40
- Great Wisdom I L24
- Great Wisdom II L27
- Great Wisdom III L30
- Great Wisdom IV L33
- Great Wisdom V L36
- Great Wisdom VI L39
- Heal Ally L10
- Improved Critical (heavy crossbow) L13
- Improved Unarmed Strike L7
- Lay on Hands L1
- Monk AC Bonus L7
- Monk Speed L9
- Mounted Archery L12
- Mounted Combat L5
- Player Menu L1
- Point Blank Shot L15
- Power Attack L1
- Rapid Reload L15
- Remove Disease L3
- Sacred Defense L11
- Shield Proficiency L1
- Smite Evil L2
- Still Mind L9
- Stunning Fist L7
- Summon Mount L5
- Toughness L18
- Turn Undead L3
- Weapon Focus (heavy crossbow) L11
- Weapon Focus (quarterstaff) L6
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L7
- Weapon Proficiency (simple) L1
- Zen Archery L9
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Adamantium Plate Gauntlets- Bonus Feat Sneak Attack (+1d6)
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Pure 2d8 Damage
- Damage Bonus Slashing 2d8 Damage
- Enhancement Bonus +7
- Keen
- Material Adamantine
- On Hit Shocking Fist (deals 8d6 sonic damage in a small cone starting from the target) Level 4 5%
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
- Regeneration +3
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Skill Bonus Hide +12
Amulet Amulet of Divine Visions- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Spell Penetration
- Bonus Spell Slot of Level Cleric Level 5
- Bonus Spell Slot of Level Cleric Level 5
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Regeneration +5
- Skill Bonus Concentration +10
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-08-04