
Statistics
- 8STR
- 34DEX
- 12CON
- 14INT
- 12WIS
- 8CHA
- 40AC
- 508HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Tumble40
- Use Magic Device36
- Concentration20
- Discipline20
- Hide8
- Move Silently8
Feats 78
- Ambidexterity L1
- Animal Companion L7
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L27
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L18
- Blinding Speed L39
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L11
- Death Attack (+2d6) L13
- Death Attack (+3d6) L15
- Death Attack (+4d6) L17
- Death Attack (+5d6) L19
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Dual-Wield L2
- Epic Assassin L21
- Epic Character L21
- Epic Prowess L24
- Epic Toughness I L33
- Epic Weapon Focus (kama) L21
- Evasion L1
- Expertise L15
- Extend Spell L9
- Favored Enemy: Constructs L6
- Favored Enemy: Undead L2
- Flurry of Blows L1
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L32
- Great Dexterity IV L36
- Great Dexterity V L36
- Great Dexterity VI L40
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Two-Weapon Fighting L10
- Improved Unarmed Strike L1
- Monk AC Bonus L1
- Mounted Combat L6
- Player Menu L1
- Point Blank Shot L2
- Poison Save I L12
- Poison Save II L14
- Poison Save III L16
- Poison Save IV L18
- Poison Save V L20
- Poison Save VI+ L22
- Rapid Shot L10
- Shield Proficiency L2
- Skill Affinity (Lore) L1
- Stonecunning L1
- Stunning Fist L1
- Toughness L30
- Trackless Step L2
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Use Poison L11
- Weapon Finesse L3
- Weapon Focus (kama) L12
- Weapon Proficiency (Ranger) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
Equipment
Right Hand Harvest's Blessing- Cast Spell Return VFX Gem Unlimited Uses/Day
- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Fire, Blue
Left Hand Harvest's Blessing- Cast Spell Return VFX Gem Unlimited Uses/Day
- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, White
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Export sheet (text)
Last played 2026-08-22