
Statistics
- 30STR
- 12DEX
- 12CON
- 8INT
- 14WIS
- 16CHA
- 63AC
- 720HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble20
- Hide5
- Persuade1
Feats 70
- Armor Proficiency (heavy) L10
- Armor Proficiency (light) L10
- Armor Proficiency (medium) L10
- Armor Skin L32
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L9
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L11
- Darkvision L1
- Deflect Arrows L2
- Divine Might L12
- Energy Resistance, Acid I L39
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L26
- Epic Prowess L29
- Epic Toughness I L35
- Epic Toughness II L38
- Epic Weapon Focus (unarmed strike) L23
- Evasion L1
- Extend Spell L15
- Flurry of Blows L1
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Great Strength V L33
- Great Strength VI L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (unarmed strike) L18
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Ki Strike +1 L20
- Knockdown L6
- Luck of Heroes L1
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Power Attack L3
- Purity of Body L5
- Shield Proficiency L10
- Skill Affinity (Lore) L1
- Smite Good L11
- Sneak Attack, Blackguard (+1d6) L13
- Sneak Attack, Blackguard (+2d6) L16
- Sneak Attack, Blackguard (+3d6) L19
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Still Mind L3
- Stonecunning L1
- Stunning Fist L1
- Summon Fiend L14
- Turn Undead L12
- Use Poison L10
- Weapon Focus (unarmed strike) L6
- Weapon Proficiency (martial) L10
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L10
- Weapon Specialization (unarmed strike) L20
- Wholeness of Body L7
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-02-10