
Mister Meaner
- RaceAzer
- ClassesMonk 6Assassin 4Pale Master 30
- Level40
- Time played16 h 36 minsince 14 October 2026
- AlignmentLawful Evil
Statistics
- 29STR
- 10DEX
- 10CON
- 16INT
- 8WIS
- 8CHA
- 79AC
- 610HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 3,430Brought downkilled while fighting
- 2,061Killing blowsfinished personally
- 410Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Ride43
- Craft: Harvesting41
- Spellcraft37
- Tumble20
- Pick Pocket15
- Search11
- Discipline9
- Hide8
- Move Silently8
- Lore3
Feats 62
- Armor Proficiency (light) L7
- Armor Skin L24
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Bone Skin L10
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+1d6) L7
- Death Attack (+2d6) L9
- Deathless Master Touch L19
- Deathless Mastery L19
- Deathless Vigor L14
- Deflect Arrows L2
- Energy Resistance, Cold I L23
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L27
- Epic Reflexes L36
- Epic Spell: Epic Mage Armor L29
- Epic Spell: Epic Warding L32
- Epic Spell: Greater Ruin L35
- Epic Spell: Hellball L38
- Epic Spell: Mummy Dust L30
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (quarterstaff) L21
- Epic Will L39
- Evasion L1
- Flurry of Blows L1
- Great Fortitude L15
- Great Strength I L33
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (quarterstaff) L12
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Iron Will L9
- Knockdown L6
- Monk AC Bonus L1
- Monk Speed L3
- Mounted Combat L6
- Player Menu L1
- Poison Save I L8
- Poison Save II L20
- Purity of Body L5
- Skill Affinity (Lore) L1
- Still Mind L3
- Stonecunning L1
- Stunning Fist L1
- Summon Fallen Angel L14
- Tough as Bone L16
- Toughness L18
- Uncanny Dodge I L8
- Undead Graft I L15
- Undead Graft II L17
- Use Poison L7
- Weapon Focus (quarterstaff) L3
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L7
Equipment
Head Crown of Thorns Tier 2- Cast Spell Wounding Whispers (9) 3 Uses/Day
- Damage Reduction +6 Soak 10 Damage
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 5 / -
- Damage Resistance Positive Energy Resist 5 / -
- Damage Resistance Sonic Resist 5 / -
- Regeneration +2
Chest Socketable Cloth Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +3
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +3
- Ability Bonus Strength +3
- Ability Bonus Wisdom +5
Boots Crafted Gold Boots Tier 3- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
- Forced Dismount Protection +2
Arms Bracers Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Bludgeoning Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +1
Right Hand Staff of Hanged Men Tier 4- Damage Bonus Divine 2d6 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Negative Energy Burst Level 5
- Visual Effect Evil
Cloak Crafted Gold Thin Cloak Tier 3- AC Bonus +6
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Elemental Ring Tier 3- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 20 / -
- Damage Resistance Electrical Resist 20 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Regeneration +4
Right Ring Brilliant Rift Ringlet (right) Tier 3- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Saving Throw Bonus Universal +4
Amulet Amulet Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +1
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 5 / -
Belt Crafted Gold Warding Buckle Tier 3- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus Universal +4
- Immunity: Miscellaneous Knockdown
Arrows Arrow +5- Damage Bonus Piercing 5 Damage
Bolts Bolt of Lightning- Damage Bonus Electrical 1d6 Damage
Export sheet (text)
Last played 2026-10-19
