
TEST Larilith Test
- RacePixie
- ClassesRogue 19Monk 6Divine Champion 15
- Level40
- AlignmentLawful Neutral
Statistics
- 10STR
- 32DEX
- 14CON
- 14INT
- 10WIS
- 12CHA
- 76AC
- 632HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Hide43
- Move Silently43
- Open Lock43
- Pick Pocket43
- Search43
- Use Magic Device43
- Tumble40
- Listen18
Feats 72
- Ambidexterity L13
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L11
- Armor Skin L37
- Associates Control L1
- Blind-Fight L9
- Blinding Speed L40
- Cleave L2
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L27
- Deflect Arrows L3
- Divine Wrath L16
- Dodge L1
- Epic Character L21
- Epic Divine Champion L33
- Epic Dodge L30
- Epic Prowess L32
- Epic Weapon Focus (kama) L21
- Evasion L2
- Flurry of Blows L2
- Fly L1
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L39
- Great Fortitude L18
- Improved Critical (kama) L20
- Improved Evasion L24
- Improved Knockdown L22
- Improved Two-Weapon Fighting L17
- Improved Unarmed Strike L2
- Iron Will L12
- Knockdown L22
- Lay on Hands L11
- Monk AC Bonus L2
- Monk Speed L8
- Player Menu L1
- Purity of Body L21
- Resist Acid Energy L15
- Sacred Defense L13
- Shield Proficiency L11
- Small Stature L1
- Smite Evil L14
- Sneak Attack (+10d6) L40
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L5
- Sneak Attack (+3d6) L7
- Sneak Attack (+4d6) L12
- Sneak Attack (+5d6) L23
- Sneak Attack (+6d6) L25
- Sneak Attack (+7d6) L27
- Sneak Attack (+8d6) L29
- Sneak Attack (+9d6) L35
- Still Mind L8
- Strong Soul L1
- Stunning Fist L2
- Toughness L3
- Two-Weapon Fighting L15
- Uncanny Dodge I L5
- Uncanny Dodge II L9
- Uncanny Dodge III L25
- Uncanny Dodge IV L28
- Uncanny Dodge V L35
- Weapon Finesse L1
- Weapon Focus (kama) L6
- Weapon Proficiency (martial) L11
- Weapon Proficiency (monk) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L11
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Skill Bonus Hide +15
- Skill Bonus Move Silently +15
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Open Lock +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Spot +15
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Intelligence +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Intelligence +6
Export sheet (text)
Last played 2026-05-14