
TEST Vfmw Test
- RaceVampire
- ClassesFighter 20Weapon Master 16Monk 4
- Level40
- Time played41 minsince 14 October 2026
- AlignmentLawful Evil
Statistics
- 34STR
- 12DEX
- 14CON
- 15INT
- 14WIS
- 8CHA
- 71AC
- 752HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble40
- Intimidate4
Feats 57
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L9
- Cleave L37
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L38
- Dodge L1
- Drink Blood L1
- Epic Character L21
- Epic Prowess L26
- Epic Superior Weapon Focus L23
- Epic Weapon Focus (quarterstaff) L23
- Epic Weapon Master L21
- Epic Weapon Specialization (quarterstaff) L28
- Evasion L37
- Expertise L3
- Flurry of Blows L37
- Fly L1
- Great Strength I L21
- Great Strength II L24
- Great Strength III L30
- Great Strength IV L30
- Great Strength IX L36
- Great Strength V L32
- Great Strength VI L33
- Great Strength VII L34
- Great Strength VIII L36
- Great Strength X L39
- Improved Critical (quarterstaff) L10
- Improved Unarmed Strike L37
- Increased Multiplier L15
- Iron Will L18
- Ki Critical L17
- Ki Damage L11
- Luck of Heroes L1
- Mobility L4
- Monk AC Bonus L37
- Monk Speed L39
- Mounted Combat L12
- Player Menu L1
- Shield Proficiency L1
- Spring Attack L6
- Still Mind L39
- Stunning Fist L37
- Superior Weapon Focus L15
- Toughness L15
- Weapon Focus (quarterstaff) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L37
- Weapon Proficiency (simple) L1
- Weapon Specialization (quarterstaff) L8
- Weapon of Choice (quarterstaff) L11
- Whirlwind Attack L6
Equipment
Head Crown of Spikes Tier 4- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony Tier 5- Ability Bonus Dexterity +12
- Arcane Spell Failure +50%
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
- Damage Resistance Bludgeoning Resist 10 / -
- Immunity: Damage Type Cold 10%
- AC Bonus +7
Boots Socketable Boots Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
Arms Adamantium Plate Gauntlets Tier 4- Bonus Feat Sneak Attack (+1d6)
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Pure 2d8 Damage
- Damage Bonus Slashing 2d8 Damage
- Enhancement Bonus +7
- Keen
- Material Adamantine
- On Hit Shocking Fist Level 4 5%
Right Hand The Icy Blue Flame Tier 4- Damage Bonus Cold 2d10 Damage
- Damage Bonus Fire 2d10 Damage
- Damage Bonus Slashing 2d10 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Blue
- Saving Throw Bonus Cold +5
- Saving Throw Bonus Fire +5
- Visual Effect Fire, Blue
Cloak Shroud of the Elements Tier 4- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring of Insanity Tier 4- Decreased Skill Modifier Concentration -10
- Immunity: Miscellaneous Mind-Affecting Spells
- Regeneration +5
- Saving Throw Bonus Universal +5
- Skill Bonus Discipline +5
- Skill Bonus Pick Pocket +5
Right Ring Socketable Ring Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet Tier 5- Ability Bonus Strength +6
- Bonus Feat Dodge
- Haste
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
- Regeneration +4
- AC Bonus +8
Belt Girdle of Radiant Valor Tier 5- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Ability Bonus Wisdom +6
- Skill Bonus Discipline +10
- Ability Bonus Charisma +6
- Damage Reduction +9 Soak 10 Damage
Export sheet (text)
Last played 2026-10-29
