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TEST Vfmw Test

bobman

  • RaceVampire
  • ClassesFighter 20Weapon Master 16Monk 4
  • Level40
  • Time played41 minsince 14 October 2026
  • AlignmentLawful Evil

Statistics

  • 34STR
  • 12DEX
  • 14CON
  • 15INT
  • 14WIS
  • 8CHA
  • 71AC
  • 752HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Tumble40
  • Intimidate4

Feats 57

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L9
  • Cleave L37
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L38
  • Dodge L1
  • Drink Blood L1
  • Epic Character L21
  • Epic Prowess L26
  • Epic Superior Weapon Focus L23
  • Epic Weapon Focus (quarterstaff) L23
  • Epic Weapon Master L21
  • Epic Weapon Specialization (quarterstaff) L28
  • Evasion L37
  • Expertise L3
  • Flurry of Blows L37
  • Fly L1
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L30
  • Great Strength IV L30
  • Great Strength IX L36
  • Great Strength V L32
  • Great Strength VI L33
  • Great Strength VII L34
  • Great Strength VIII L36
  • Great Strength X L39
  • Improved Critical (quarterstaff) L10
  • Improved Unarmed Strike L37
  • Increased Multiplier L15
  • Iron Will L18
  • Ki Critical L17
  • Ki Damage L11
  • Luck of Heroes L1
  • Mobility L4
  • Monk AC Bonus L37
  • Monk Speed L39
  • Mounted Combat L12
  • Player Menu L1
  • Shield Proficiency L1
  • Spring Attack L6
  • Still Mind L39
  • Stunning Fist L37
  • Superior Weapon Focus L15
  • Toughness L15
  • Weapon Focus (quarterstaff) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L37
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (quarterstaff) L8
  • Weapon of Choice (quarterstaff) L11
  • Whirlwind Attack L6

Equipment

  • Head Crown of Spikes Tier 4
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony Tier 5
    • Ability Bonus Dexterity +12
    • Arcane Spell Failure +50%
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
    • Damage Resistance Bludgeoning Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • AC Bonus +7
  • Boots Socketable Boots Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
  • Arms Adamantium Plate Gauntlets Tier 4
    • Bonus Feat Sneak Attack (+1d6)
    • Damage Bonus Divine 2d8 Damage
    • Damage Bonus Pure 2d8 Damage
    • Damage Bonus Slashing 2d8 Damage
    • Enhancement Bonus +7
    • Keen
    • Material Adamantine
    • On Hit Shocking Fist Level 4 5%
  • Right Hand The Icy Blue Flame Tier 4
    • Damage Bonus Cold 2d10 Damage
    • Damage Bonus Fire 2d10 Damage
    • Damage Bonus Slashing 2d10 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Keen
    • Light Bright (20m) Blue
    • Saving Throw Bonus Cold +5
    • Saving Throw Bonus Fire +5
    • Visual Effect Fire, Blue
  • Cloak Shroud of the Elements Tier 4
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring of Insanity Tier 4
    • Decreased Skill Modifier Concentration -10
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Skill Bonus Discipline +5
    • Skill Bonus Pick Pocket +5
  • Right Ring Socketable Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Cold Iron Amulet Tier 5
    • Ability Bonus Strength +6
    • Bonus Feat Dodge
    • Haste
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
    • Regeneration +4
    • AC Bonus +8
  • Belt Girdle of Radiant Valor Tier 5
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Ability Bonus Wisdom +6
    • Skill Bonus Discipline +10
    • Ability Bonus Charisma +6
    • Damage Reduction +9 Soak 10 Damage
Export sheet (text)

Last played 2026-10-29