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TEST monktemplar Test

bobman

  • RaceStone Giant
  • ClassesMonk 4Paladin 6Northern Templar 30
  • Level40
  • Time played31 minsince 14 October 2026
  • AlignmentLawful Good

Statistics

  • 30STR
  • 14DEX
  • 14CON
  • 8INT
  • 14WIS
  • 14CHA
  • 72AC
  • 962HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride41
  • Tumble20
  • Discipline10
  • Concentration5
  • Lore5

Feats 68

  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L32
  • Associates Control L1
  • Aura of Courage L3
  • Blind-Fight L9
  • Cleave L1
  • Cloud of Snow L12
  • Cold-Blooded L40
  • Collectibles Menu L1
  • Crystal of Pure Ice L10
  • Darkvision L1
  • Deflect Arrows L6
  • Destroy the Crystal L10
  • Divine Grace L2
  • Divine Health L2
  • Divine Might L18
  • Endurance of the North L17
  • Epic Character L21
  • Epic Northern Templar L21
  • Epic Prowess L28
  • Epic Toughness I L36
  • Epic Toughness II L39
  • Epic Toughness III L40
  • Epic Weapon Focus (quarterstaff) L24
  • Evasion L1
  • Flurry of Blows L1
  • Frost Armor I L8
  • Frost Armor II L12
  • Frost Armor III L17
  • Frost Armor IV L25
  • Frost Armor V L30
  • Great Fortitude L1
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L27
  • Great Strength IV L30
  • Great Strength V L33
  • Great Strength VI L36
  • Guardian of Krisaldimun L30
  • Hurl Rocks L1
  • Improved Critical (quarterstaff) L15
  • Improved Unarmed Strike L1
  • Large Stature L1
  • Lay on Hands L2
  • Luck of Heroes L1
  • Monk AC Bonus L1
  • Monk Speed L7
  • Mounted Combat L18
  • Player Menu L1
  • Power Attack L6
  • Remove Disease L4
  • Shield Proficiency L2
  • Skill Affinity (Spot) L1
  • Smite Evil L3
  • Still Mind L7
  • Stonecunning L1
  • Stunning Fist L1
  • Summon Mount L18
  • Toughness L3
  • Turn Undead L4
  • Weapon Focus (club) L1
  • Weapon Focus (quarterstaff) L12
  • Weapon Proficiency (Paladin) L2
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L2

Equipment

  • Head Crown of Spikes Tier 5
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Spiked Surface Piercing 2d12 Damage
    • Damage Resistance Positive Energy Resist 5 / -
    • Regeneration +4
    • Immunity: Miscellaneous Level/Ability Drain
  • Chest Celestial Harmony Tier 5
    • Ability Bonus Dexterity +12
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
    • Regeneration +5
    • AC Bonus +7
  • Boots Kubota Combat Slippers Tier 4
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Adamantium Plate Gauntlets Tier 5
    • Bonus Feat Sneak Attack (+1d6)
    • Damage Bonus Divine 2d8 Damage
    • Damage Bonus Pure 2d8 Damage
    • Damage Bonus Slashing 2d8 Damage
    • Enhancement Bonus +7
    • Keen
    • Material Adamantine
    • On Hit Shocking Fist Level 4 5%
    • Damage Resistance Magical Resist 10 / -
  • Right Hand The Icy Blue Flame Tier 5
    • Damage Bonus Fire 2d10 Damage
    • Damage Bonus Slashing 2d10 Damage
    • Immunity: Damage Type Cold 10%
    • Keen
    • Light Bright (20m) Blue
    • Saving Throw Bonus Cold +5
    • Saving Throw Bonus Fire +5
    • Visual Effect Fire, Blue
    • Damage Bonus Cold 2d10 Damage
    • Immunity: Damage Type Fire 10%
    • Enhancement Bonus +8
  • Cloak Shroud of the Elements Tier 4
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Socketable Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Ring Socketable Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Amulet Cold Iron Amulet Tier 5
    • Ability Bonus Strength +6
    • Bonus Feat Dodge
    • Haste
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
    • Regeneration +4
    • AC Bonus +8
  • Belt Girdle of Radiant Valor Tier 5
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Damage Reduction +9 Soak 10 Damage
Export sheet (text)

Last played 2026-10-30