
Statistics
- 12STR
- 32DEX
- 14CON
- 12INT
- 8WIS
- 8CHA
- 63AC
- 664HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Tumble40
- Search30
- Use Magic Device23
- Discipline21
- Spellcraft20
- Listen19
- Disable Trap10
- Open Lock10
- Spot10
- Heal5
- Set Trap5
- Appraise1
- Lore1
- Ride1
Feats 59
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L18
- Associates Control L1
- Blind-Fight L12
- Collectibles Menu L1
- Darkvision L9
- Defensive Roll L12
- Dodge L1
- Dual-Wield L18
- Epic Character L21
- Epic Dodge L27
- Epic Reflexes L26
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Skill Focus (Use Magic Device) L29
- Evasion L2
- Favored Enemy: Dragons L18
- Fearless L1
- Good Aim L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L30
- Great Dexterity IV L33
- Hide in Plain Sight L8
- Improved Evasion L17
- Lucky L1
- Mobility L6
- Player Menu L1
- Point Blank Shot L18
- Self-Concealment I L32
- Self-Concealment II L35
- Self-Concealment III L36
- Self-Concealment IV L38
- Self-Concealment V L39
- Shadow Daze L10
- Shadow Evade L11
- Shield Proficiency L18
- Skill Affinity (Listen) L1
- Skill Affinity (Move Silently) L1
- Slippery Mind L14
- Small Stature L1
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L20
- Spring Attack L9
- Summon Shadow L12
- Toughness L15
- Trackless Step L18
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L17
- Weapon Finesse L3
- Weapon Proficiency (Ranger) L18
- Weapon Proficiency (exotic) L18
- Weapon Proficiency (martial) L18
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L8
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Dragon Boots- Ability Bonus Constitution +5
- Damage Reduction +5 Soak 10 Damage
- Immunity: Miscellaneous Knockdown
- Spell Resistance 16
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +4
- Ability Bonus Intelligence +2
Right Hand Nordock Craft Short Sword- Damage Bonus Bludgeoning 1d6 Damage
- Damage Bonus Positive Energy 1d8 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d4 Damage
- Visual Effect Holy
Left Hand Shield of the Wall- Ability Bonus Constitution +2
- AC Bonus +5
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Saving Throw Bonus: Specific Will +1
- Skill Bonus Discipline +10
- Use Limitation: Class Fighter
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Reflex +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Spot +2
- Ability Bonus Wisdom +2
Left Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt [BRILLIANT] Girdle of the Rift- Cast Spell Globe of Invulnerability (11) 5 Uses/Day
- Damage Resistance Negative Energy Resist 15 / -
- Regeneration +2
- Saving Throw Bonus Death +15
- Saving Throw Bonus Universal +2
Arrows Fire Arrow- Damage Bonus Fire 1d6 Damage
Bullets Fire Bullet- Damage Bonus Fire 1d6 Damage
Bolts Bolt of Lightning- Damage Bonus Electrical 1d6 Damage
Export sheet (text)
Last played 2026-03-17