
Statistics
- 24STR
- 38DEX
- 22CON
- 16INT
- 26WIS
- 8CHA
- 59AC
- 940HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Heal43
- Ride23
- Pick Pocket21
- Search21
- Spellcraft20
- Tumble20
- Disable Trap1
- Open Lock1
Feats 52
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Dragon Shape L40
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Prowess L27
- Epic Skill Focus (Animal Empathy) L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Spell Focus (Conjuration) L36
- Epic Spell Focus (Transmutation) L28
- Epic Spell: Mummy Dust L21
- Epic Toughness I L33
- Epic Toughness II L36
- Epic Weapon Focus (unarmed strike) L24
- Extend Spell L15
- Greater Spell Focus (Conjuration) L32
- Greater Spell Focus (Transmutation) L24
- Hardiness vs. Poisons L1
- Improved Critical (unarmed strike) L12
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Conjuration) L9
- Spell Focus (Transmutation) L3
- Spit Acid L10
- Toughness L18
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (unarmed strike) L6
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Bonus Feat Spell Penetration
- Damage Resistance Negative Energy Resist 10 / -
- Immunity: Damage Type Negative Energy 5%
- Immunity: Miscellaneous Knockdown
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Spiked Surface Slashing 7d6 Damage
- Damage Resistance Acid Resist 10 / -
- Haste
- Immunity: Damage Type Acid 5%
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Bonus Feat Dodge
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Miscellaneous Death Magic
- Bonus Feat Spell Penetration
- Immunity: Damage Type Acid 5%
- Bigby Protection +3
- Bonus Feat Dodge
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Sneak Attack
- Damage Reduction +4 Soak 15 Damage
- Damage Reduction +5 Soak 10 Damage
- Damage Reduction +6 Soak 5 Damage
- Regeneration +20
- Saving Throw Bonus Universal +12
- Ability Bonus Strength +12
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +45
- Skill Bonus Taunt +10
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Skill Bonus Concentration +45
- Skill Bonus Spellcraft +5
- Ability Bonus Charisma +12
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
- AC Bonus +9
- Spell Enhancement Creeping Doom 1000 Damage
Right Hand Medium Fists- Immunity: Damage Type Sonic 10%
- Keen
- On Hit Silence DC=44 100% / 1 Round
- On Hit Slow DC=48
- Regeneration +4
- Saving Throw Bonus Universal +5
- Damage Bonus Sonic 7d6 Damage
- Enhancement Bonus +10
- Massive Criticals 1d6 Damage
Export sheet (text)
Last played 2026-07-07