
Statistics
- 11STR
- 8DEX
- 14CON
- 14INT
- 30WIS
- 14CHA
- 60AC
- 580HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Perform43
- Pick Pocket43
- Ride43
- Tumble40
- Concentration24
- Disable Trap1
- Open Lock1
Feats 43
- Armor Proficiency (heavy) L29
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L1
- Cleave L39
- Collectibles Menu L1
- Curse Song L5
- Darkvision L1
- Divine Might L30
- Drink Blood L1
- Epic Bard L21
- Epic Character L21
- Epic Prowess L21
- Epic Skill Focus (Pick Pocket) L38
- Epic Weapon Focus (light crossbow) L24
- Evasion L39
- Evil Domain Powers L29
- Extend Spell L3
- Flurry of Blows L39
- Fly L1
- Great Charisma I L26
- Great Wisdom I L27
- Great Wisdom II L33
- Great Wisdom III L36
- Great Wisdom IV L39
- Improved Critical (light crossbow) L15
- Improved Unarmed Strike L39
- Lingering Song L23
- Monk AC Bonus L39
- Player Menu L1
- Power Attack L18
- Rapid Reload L9
- Shield Proficiency L1
- Strength Domain Powers L29
- Stunning Fist L39
- Turn Undead L29
- Weapon Focus (light crossbow) L12
- Weapon Proficiency (monk) L39
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest The Vengeful Night- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Skill Bonus Perform +15
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Hand Shadowsteel Star- Bonus Feat Sneak Attack (+2d6)
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 2d4 Damage
- Enhancement Bonus +7
- Keen
- Mighty +20
- On Hit Phase (Gains 90% concealment and the ability to phase through creatures) Level 1 3%
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Skill Bonus Perform +15
Right Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-07-12