
Statistics
- 8STR
- 8DEX
- 12CON
- 16INT
- 23WIS
- 8CHA
- 42AC
- 252HP
- 16BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy24
- Concentration24
- Spellcraft24
- Disable Trap12
- Open Lock12
- Pick Pocket12
- Search12
- Tumble12
Feats 41
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Reptilians L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Spell: Mummy Dust L21
- Extend Spell L15
- Greater Spell Focus (Conjuration) L12
- Greater Spell Focus (Transmutation) L6
- Hardiness vs. Illusions L1
- Improved Elemental Shape L20
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Small Stature L1
- Spell Focus (Conjuration) L9
- Spell Focus (Transmutation) L3
- Stonecunning L1
- Trackless Step L3
- Venom Immunity L9
- Weapon Finesse L18
- Weapon Proficiency (druid) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head [BRILLIANT] Sewer Mask- Ability Bonus Constitution +2
- AC Bonus vs. Racial Group Troll +6
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Vulnerability Fire 10% Damage Vulnerability
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Electrical 10%
- Regeneration +1
Chest [BRILLIANT] David's Tunic- AC Bonus +5
- AC Bonus vs. Racial Group Giant +8
- Light Bright (20m) White
- Saving Throw Bonus Universal +1
Boots [BRILLIANT] Sewer Trudgers- AC Bonus +3
- Damage Vulnerability Bludgeoning 10% Damage Vulnerability
- Damage Vulnerability Fire 10% Damage Vulnerability
- Damage Vulnerability Piercing 10% Damage Vulnerability
- Damage Vulnerability Slashing 10% Damage Vulnerability
- Decreased Saving Throws Universal -2
- Freedom of Movement
- Haste
Arms Greater Gloves of Animal Handling- Skill Bonus Animal Empathy +6
- Use Limitation: Class Druid
- Use Limitation: Class Ranger
Right Hand [BRILLIANT] David's Sling- Attack Bonus +5
- Attack Bonus vs. Racial Group Giant +8
- Mighty +5
- Unlimited Ammunition Bullet Ammo: +5 Enhancement to Damage
Left Hand Large Shield +5- AC Bonus +6
Cloak [BRILLIANT] Sewer Shawl- Cast Spell Energy Buffer (20) 3 Uses/Day
- AC Bonus +4
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Regeneration +2
Left Ring Ring of Regeneration- Regeneration +4
Right Ring Crafted Shadowsteel Sapphire Ring- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Concentration +3
- Skill Bonus Craft: Mastery +3
Amulet [BRILLIANT] David's Pendant- AC Bonus +5
- AC Bonus vs. Racial Group Giant +8
- Bonus Feat Extra Turning
Belt Crafted Tan Guarding Belt- Ability Bonus Strength +1
- Skill Bonus Taunt +1
- Skill Bonus Discipline +1
Bolts Crafted Greater Elemental Bolt- Damage Bonus Acid 2d6 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Fire 2d6 Damage
- Damage Bonus Sonic 2d6 Damage
Export sheet (text)
Last played 2026-08-04