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Balthy Ostagar

bleek

  • RaceSvirfneblin
  • ClassDruid 21
  • Level21
  • AlignmentNeutral Good

Statistics

  • 8STR
  • 8DEX
  • 12CON
  • 16INT
  • 23WIS
  • 8CHA
  • 42AC
  • 252HP
  • 16BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy24
  • Concentration24
  • Spellcraft24
  • Disable Trap12
  • Open Lock12
  • Pick Pocket12
  • Search12
  • Tumble12

Feats 41

  • Animal Companion L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Reptilians L1
  • Blind-Fight L1
  • Collectibles Menu L1
  • Darkvision L1
  • Elemental Shape L16
  • Elemental Shape (2x day) L17
  • Elemental Shape (3x day) L19
  • Epic Character L21
  • Epic Druid L21
  • Epic Spell: Mummy Dust L21
  • Extend Spell L15
  • Greater Spell Focus (Conjuration) L12
  • Greater Spell Focus (Transmutation) L6
  • Hardiness vs. Illusions L1
  • Improved Elemental Shape L20
  • Nature Sense L1
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Affinity (Listen) L1
  • Skill Affinity (Spot) L1
  • Small Stature L1
  • Spell Focus (Conjuration) L9
  • Spell Focus (Transmutation) L3
  • Stonecunning L1
  • Trackless Step L3
  • Venom Immunity L9
  • Weapon Finesse L18
  • Weapon Proficiency (druid) L1
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Wild Shape (3x day) L7
  • Wild Shape (4x day) L10
  • Wild Shape (5x day) L14
  • Woodland Stride L2

Equipment

  • Head [BRILLIANT] Sewer Mask
    • Ability Bonus Constitution +2
    • AC Bonus vs. Racial Group Troll +6
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Electrical 10%
    • Regeneration +1
  • Chest [BRILLIANT] David's Tunic
    • AC Bonus +5
    • AC Bonus vs. Racial Group Giant +8
    • Light Bright (20m) White
    • Saving Throw Bonus Universal +1
  • Boots [BRILLIANT] Sewer Trudgers
    • AC Bonus +3
    • Damage Vulnerability Bludgeoning 10% Damage Vulnerability
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Damage Vulnerability Piercing 10% Damage Vulnerability
    • Damage Vulnerability Slashing 10% Damage Vulnerability
    • Decreased Saving Throws Universal -2
    • Freedom of Movement
    • Haste
  • Arms Greater Gloves of Animal Handling
    • Skill Bonus Animal Empathy +6
    • Use Limitation: Class Druid
    • Use Limitation: Class Ranger
  • Right Hand [BRILLIANT] David's Sling
    • Attack Bonus +5
    • Attack Bonus vs. Racial Group Giant +8
    • Mighty +5
    • Unlimited Ammunition Bullet Ammo: +5 Enhancement to Damage
  • Left Hand Large Shield +5
    • AC Bonus +6
  • Cloak [BRILLIANT] Sewer Shawl
    • Cast Spell Energy Buffer (20) 3 Uses/Day
    • AC Bonus +4
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Regeneration +2
  • Left Ring Ring of Regeneration
    • Regeneration +4
  • Right Ring Crafted Shadowsteel Sapphire Ring
    • Ability Bonus Wisdom +5
    • Saving Throw Bonus: Specific Will +2
    • Skill Bonus Concentration +3
    • Skill Bonus Craft: Mastery +3
  • Amulet [BRILLIANT] David's Pendant
    • AC Bonus +5
    • AC Bonus vs. Racial Group Giant +8
    • Bonus Feat Extra Turning
  • Belt Crafted Tan Guarding Belt
    • Ability Bonus Strength +1
    • Skill Bonus Taunt +1
    • Skill Bonus Discipline +1
  • Bolts Crafted Greater Elemental Bolt
    • Damage Bonus Acid 2d6 Damage
    • Damage Bonus Cold 2d6 Damage
    • Damage Bonus Electrical 2d6 Damage
    • Damage Bonus Fire 2d6 Damage
    • Damage Bonus Sonic 2d6 Damage
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Last played 2026-08-04