
Statistics
- 14STR
- 30DEX
- 14CON
- 10INT
- 12WIS
- 10CHA
- 73AC
- 782HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Hide20
- Tumble20
- Lore2
- Disable Trap1
- Open Lock1
- Pick Pocket1
Feats 71
- Alertness L3
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L39
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Cleave L2
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Deflect Arrows L3
- Divine Grace L1
- Divine Health L1
- Elite Guard Training L14
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L25
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Evasion L2
- Flurry of Blows L2
- Great Dexterity I L30
- Great Dexterity II L35
- Great Dexterity III L36
- Great Dexterity IV L40
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Evasion L20
- Improved Knockdown L7
- Improved Unarmed Strike L2
- Iron Will L18
- Knockdown L7
- Lay on Hands L1
- Lightning Reflexes L15
- Monk AC Bonus L2
- Monk Speed L4
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L6
- Purity of Body L6
- Rapid Reload L9
- Self-Concealment I L21
- Self-Concealment II L24
- Self-Concealment III L27
- Self-Concealment IV L30
- Self-Concealment V L33
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Sniper L19
- Still Mind L4
- Stonecunning L1
- Stunning Fist L2
- Toughness L12
- Weapon Focus (heavy crossbow) L10
- Weapon Focus (light crossbow) L10
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
- Wholeness of Body L8
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
- Ability Bonus Constitution +8
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Immunity: Damage Type Cold 5%
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Immunity: Spells by Level Level 1 or Lower
Arms Nordock Craft Holy Bracers- Ability Bonus Charisma +4
- Ability Bonus Wisdom +2
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Druid Level 7
- Bonus Spell Slot of Level Druid Level 8
- Bonus Spell Slot of Level Druid Level 9
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 3
- Bonus Spell Slot of Level Paladin Level 4
- Use Limitation: Class Blackguard
- Use Limitation: Class Cleric
- Use Limitation: Class Divine Champion
- Use Limitation: Class Druid
- Use Limitation: Class Paladin
- Ability Bonus Constitution +5
Right Hand Felicia's Swift Reply- Attack Bonus +7
- Damage Bonus Cold 2d6 Damage
- Damage Resistance Cold Resist 15 / -
- Immunity: Damage Type Cold 10%
- Immunity: Miscellaneous Knockdown
- Keen
- Light Bright (20m) Blue
- Massive Criticals 1d10 Damage
- Mighty +20
- On Crit Cast Spell Cold Brand (same as firebrand, but does cold damage) Level 6
- Regeneration +4
- Skill Bonus Discipline +10
- Skill Bonus Perform +10
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +3
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Skill Bonus Hide +11
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Light Bright (20m) White
- Regeneration +2
- Ability Bonus Wisdom +5
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Acid 20%
Belt Nordock Craft Elemental Belt- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Damage Resistance Sonic Resist 5 / -
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +1
- Bonus Spell Slot of Level Cleric Level 1
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-08-04