
Statistics
- 8STR
- 34DEX
- 10CON
- 16INT
- 10WIS
- 8CHA
- 45AC
- 312HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Pick Pocket43
- Ride43
- Tumble40
- Spot28
- Use Magic Device25
- Discipline23
- Hide8
- Move Silently8
- Open Lock1
Feats 66
- Ambidexterity L3
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L21
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L6
- Death Attack (+2d6) L8
- Death Attack (+3d6) L10
- Death Attack (+4d6) L12
- Death Attack (+5d6) L14
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Drink Blood L1
- Energy Resistance, Fire I L30
- Energy Resistance, Fire II L33
- Epic Assassin L21
- Epic Character L21
- Epic Prowess L36
- Epic Weapon Focus (mace) L24
- Epic Will L39
- Evasion L5
- Extend Spell L12
- Fly L1
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L28
- Great Dexterity IV L32
- Great Dexterity V L36
- Great Dexterity VI L40
- Improved Critical (mace) L18
- Improved Two-Weapon Fighting L16
- Iron Will L15
- Mounted Combat L20
- Player Menu L1
- Poison Save I L7
- Poison Save II L9
- Poison Save III L11
- Poison Save IV L13
- Poison Save V L15
- Poison Save VI+ L22
- Shield Proficiency L2
- Sneak Attack (+1d6) L1
- Toughness L9
- Two-Weapon Fighting L3
- Uncanny Dodge I L7
- Uncanny Dodge II L10
- Uncanny Dodge III L15
- Use Poison L6
- Weapon Finesse L2
- Weapon Focus (mace) L6
- Weapon Proficiency (martial) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (mace) L18
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
Export sheet (text)
Last played 2026-06-13