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Nuggums

berzerkerbear

  • RaceSvirfneblin
  • ClassDruid 19
  • Level19
  • AlignmentNeutral Good

Statistics

  • 24STR
  • 20DEX
  • 26CON
  • 16INT
  • 22WIS
  • 8CHA
  • 36AC
  • 456HP
  • 14BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration21
  • Animal Empathy20
  • Craft: Harvesting20
  • Craft: Mastery20
  • Craft: Speed20
  • Open Lock10
  • Tumble10
  • Pick Pocket2
  • Disable Trap1

Feats 37

  • Animal Companion L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Reptilians L1
  • Blind-Fight L1
  • Collectibles Menu L1
  • Darkvision L1
  • Elemental Shape L16
  • Elemental Shape (2x day) L17
  • Elemental Shape (3x day) L19
  • Extend Spell L15
  • Greater Spell Focus (Conjuration) L12
  • Greater Spell Focus (Transmutation) L6
  • Hardiness vs. Illusions L1
  • Nature Sense L1
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Affinity (Listen) L1
  • Skill Affinity (Spot) L1
  • Small Stature L1
  • Spell Focus (Conjuration) L9
  • Spell Focus (Transmutation) L3
  • Stonecunning L1
  • Toughness L18
  • Trackless Step L3
  • Venom Immunity L9
  • Weapon Proficiency (druid) L1
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Wild Shape (3x day) L7
  • Wild Shape (4x day) L10
  • Wild Shape (5x day) L14
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Light Bright (20m)
    • Damage Reduction +4 Soak 10 Damage
    • Haste
    • Darkvision
    • Immunity: Miscellaneous Knockdown
    • Freedom of Movement
    • Immunity: Damage Type Fire 100%
    • Damage Vulnerability Cold 50% Damage Vulnerability
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Paralysis
    • Immunity: Miscellaneous Sneak Attack
    • Damage Reduction +3 Soak 15 Damage
    • Damage Reduction +4 Soak 10 Damage
    • Damage Reduction +5 Soak 5 Damage
    • Ability Bonus Dexterity +4
    • Regeneration +2
    • Skill Bonus Discipline +7
    • Skill Bonus Concentration +9
    • Skill Bonus Listen +5
    • Ability Bonus Strength +2
    • Ability Bonus Constitution +12
    • Saving Throw Bonus Universal +3
    • Saving Throw Bonus: Specific Fortitude +7
    • Decreased Saving Throws Universal -3
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Saving Throw Bonus: Specific Will +3
    • Saving Throw Bonus: Specific Reflex +3
    • AC Bonus +4
  • Right Hand Flaming Claws
    • Damage Bonus Fire 1d6 Damage
    • Keen
    • Skill Bonus Discipline +5
    • Enhancement Bonus +4
    • Damage Bonus Electrical 1d4 Damage
    • Damage Bonus Fire 1d8 Damage
    • Enhancement Bonus +5
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Last played 2026-06-15