
Statistics
- 22STR
- 14DEX
- 19CON
- 14INT
- 8WIS
- 11CHA
- 34AC
- 844HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Pick Pocket42
- Taunt42
- Tumble40
- Concentration19
Feats 52
- Armor Proficiency (heavy) L12
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L29
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L15
- Bone Skin L4
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L36
- Deathless Mastery L36
- Deathless Vigor L8
- Defensive Awareness (1) L13
- Defensive Awareness (2) L16
- Defensive Awareness (3) L21
- Defensive Stance L12
- Dodge L9
- Dwarven Defender Damage Reduction L17
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L24
- Epic Damage Reduction III L25
- Epic Dwarven Defender L22
- Epic Prowess L40
- Epic Skill Focus (Taunt) L39
- Epic Toughness I L36
- Epic Weapon Focus (two-bladed sword) L33
- Epic Will L27
- Great Strength I L30
- Great Strength II L33
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (two-bladed sword) L12
- Iron Will L18
- Player Menu L1
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Stonecunning L1
- Summon Fallen Angel L8
- Tough as Bone L10
- Toughness L1
- Undead Graft I L9
- Undead Graft II L11
- Weapon Focus (two-bladed sword) L6
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L12
- Weapon Proficiency (simple) L1
Equipment
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +10
- Ability Bonus Charisma +5
- Ability Bonus Dexterity +6
Export sheet (text)
Last played 2026-06-14