
Statistics
- 16STR
- 42DEX
- 12CON
- 10INT
- 12WIS
- 28CHA
- 55AC
- 648HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Spellcraft23
- Tumble21
- Move Silently13
Feats 59
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L13
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Cleave L9
- Collectibles Menu L1
- Dark Blessing L14
- Darkvision L1
- Divine Might L15
- Divine Shield L18
- Energy Resistance, Acid I L35
- Energy Resistance, Acid II L38
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L26
- Energy Resistance, Fire III L29
- Energy Resistance, Fire IV L32
- Epic Character L21
- Epic Prowess L30
- Epic Shifter L21
- Epic Weapon Focus (shortsword) L24
- Great Charisma I L33
- Great Charisma II L36
- Greater Spell Focus (Transmutation) L12
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L19
- Hardiness vs. Poisons L1
- Humanoid Shape L12
- Improved Critical (short sword) L27
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L12
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Luck of Heroes L1
- Nature Sense L1
- Player Menu L1
- Power Attack L6
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Smite Good L14
- Sneak Attack, Blackguard (+1d6) L18
- Spell Focus (Transmutation) L3
- Toughness L39
- Trackless Step L3
- Turn Undead L15
- Use Poison L13
- Weapon Focus (short sword) L21
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L13
- Weapon Proficiency (simple) L13
- Wild Shape L5
- Wild Shape (2x day) L20
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Immunity: Specific Spell Dismissal
- Immunity: Specific Spell Dispel Magic
- Immunity: Specific Spell Lesser Dispel
- Light Bright (20m) Red
- Bigby Protection +1
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Immunity: Miscellaneous Knockdown
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Bonus Feat Extra Music
- Damage Resistance Cold Resist 10 / -
- Immunity: Damage Type Cold 10%
- Darkvision
- Freedom of Movement
- Haste
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Electrical 10%
- Bonus Feat Alertness
- Bonus Feat Dodge
- Bonus Feat Use Poison
- Bonus Feat Hide in Plain Sight
- Bonus Feat Weapon Finesse
- Regeneration +17
- Skill Bonus Discipline +35
- Ability Bonus Constitution +10
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Skill Bonus Concentration +20
- Skill Bonus Animal Empathy +6
- Saving Throw Bonus: Specific Fortitude +4
- Ability Bonus Charisma +10
- Ability Bonus Wisdom +10
- Skill Bonus Perform +20
- Skill Bonus Pick Pocket +20
- Skill Bonus Taunt +20
- Saving Throw Bonus Cold +5
- Ability Bonus Intelligence +4
- Skill Bonus Search +10
- Skill Bonus Hide +15
- Skill Bonus Listen +15
- Skill Bonus Move Silently +15
- Skill Bonus Open Lock +10
- Skill Bonus Set Trap +10
- Skill Bonus Spot +15
- Skill Bonus Tumble +10
- AC Bonus +9
Right Hand _SHAPE_KOB_EPIC_SSWORD- Keen
- On Hit Wounding DC=36
- On Hit Slow DC=44
- Damage Bonus vs. Racial Type Undead 2d6 Damage
- Visual Effect Holy
- Bonus Feat Sneak Attack (+5d6)
- On Hit Poison DC=46
- Visual Effect Acid
- Regeneration: Vampiric +2
- Damage Bonus Negative Energy 1d10 Damage
- Damage Bonus Piercing 1d10 Damage
- Enhancement Bonus +8
- Massive Criticals 1d10 Damage
Export sheet (text)
Last played 2026-05-13