Skip to content

Tald TEST Test

beefmagic

  • RaceOrc
  • ClassesDruid 6Shifter 30Blackguard 4
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 16STR
  • 42DEX
  • 12CON
  • 10INT
  • 12WIS
  • 28CHA
  • 55AC
  • 648HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Hide43
  • Spellcraft23
  • Tumble21
  • Move Silently13

Feats 59

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (heavy) L13
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Cleave L9
  • Collectibles Menu L1
  • Dark Blessing L14
  • Darkvision L1
  • Divine Might L15
  • Divine Shield L18
  • Energy Resistance, Acid I L35
  • Energy Resistance, Acid II L38
  • Energy Resistance, Fire I L23
  • Energy Resistance, Fire II L26
  • Energy Resistance, Fire III L29
  • Energy Resistance, Fire IV L32
  • Epic Character L21
  • Epic Prowess L30
  • Epic Shifter L21
  • Epic Weapon Focus (shortsword) L24
  • Great Charisma I L33
  • Great Charisma II L36
  • Greater Spell Focus (Transmutation) L12
  • Greater Wildshape I (wyrmling shape) L6
  • Greater Wildshape II L8
  • Greater Wildshape III L10
  • Greater Wildshape IV L19
  • Hardiness vs. Poisons L1
  • Humanoid Shape L12
  • Improved Critical (short sword) L27
  • Infinite Greater Wildshape I L9
  • Infinite Greater Wildshape II L12
  • Infinite Greater Wildshape III L19
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Luck of Heroes L1
  • Nature Sense L1
  • Player Menu L1
  • Power Attack L6
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Focus (Animal Empathy) L1
  • Smite Good L14
  • Sneak Attack, Blackguard (+1d6) L18
  • Spell Focus (Transmutation) L3
  • Toughness L39
  • Trackless Step L3
  • Turn Undead L15
  • Use Poison L13
  • Weapon Focus (short sword) L21
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L13
  • Weapon Proficiency (simple) L13
  • Wild Shape L5
  • Wild Shape (2x day) L20
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Immunity: Specific Spell Dismissal
    • Immunity: Specific Spell Dispel Magic
    • Immunity: Specific Spell Lesser Dispel
    • Light Bright (20m) Red
    • Bigby Protection +1
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Miscellaneous Knockdown
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Bonus Feat Extra Music
    • Damage Resistance Cold Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Darkvision
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Electrical 10%
    • Bonus Feat Alertness
    • Bonus Feat Dodge
    • Bonus Feat Use Poison
    • Bonus Feat Hide in Plain Sight
    • Bonus Feat Weapon Finesse
    • Regeneration +17
    • Skill Bonus Discipline +35
    • Ability Bonus Constitution +10
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Skill Bonus Concentration +20
    • Skill Bonus Animal Empathy +6
    • Saving Throw Bonus: Specific Fortitude +4
    • Ability Bonus Charisma +10
    • Ability Bonus Wisdom +10
    • Skill Bonus Perform +20
    • Skill Bonus Pick Pocket +20
    • Skill Bonus Taunt +20
    • Saving Throw Bonus Cold +5
    • Ability Bonus Intelligence +4
    • Skill Bonus Search +10
    • Skill Bonus Hide +15
    • Skill Bonus Listen +15
    • Skill Bonus Move Silently +15
    • Skill Bonus Open Lock +10
    • Skill Bonus Set Trap +10
    • Skill Bonus Spot +15
    • Skill Bonus Tumble +10
    • AC Bonus +9
  • Right Hand _SHAPE_KOB_EPIC_SSWORD
    • Keen
    • On Hit Wounding DC=36
    • On Hit Slow DC=44
    • Damage Bonus vs. Racial Type Undead 2d6 Damage
    • Visual Effect Holy
    • Bonus Feat Sneak Attack (+5d6)
    • On Hit Poison DC=46
    • Visual Effect Acid
    • Regeneration: Vampiric +2
    • Damage Bonus Negative Energy 1d10 Damage
    • Damage Bonus Piercing 1d10 Damage
    • Enhancement Bonus +8
    • Massive Criticals 1d10 Damage
Export sheet (text)

Last played 2026-05-13