
Baz in Drui HC: Active
- RaceLizardfolk
- ClassDruid 40
- Level40
- Time played12 h 23 minsince 14 October 2026
- AlignmentNeutral Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-11-01
- Reached max2026-11-03
- Time to max2.3 days
- Balms used0
Statistics
- 8STR
- 10DEX
- 14CON
- 14INT
- 34WIS
- 8CHA
- 50AC
- 720HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 2,032Brought downkilled while fighting
- 1,517Killing blowsfinished personally
- 204Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Ride43
- Spellcraft32
- Pick Pocket21
- Tumble20
- Heal15
Feats 52
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Collectibles Menu L1
- Darkvision L1
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Skill Focus (Animal Empathy) L21
- Epic Spell Focus (Conjuration) L28
- Epic Spell Focus (Transmutation) L24
- Epic Spell: Dragon Knight L27
- Epic Spell: Hellball L30
- Epic Weapon Focus (unarmed strike) L24
- Great Wisdom I L32
- Great Wisdom II L33
- Great Wisdom III L36
- Great Wisdom IV L36
- Great Wisdom V L39
- Great Wisdom VI L40
- Greater Spell Focus (Conjuration) L15
- Greater Spell Focus (Transmutation) L9
- Hardiness vs. Poisons L1
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Mounted Combat L18
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Conjuration) L6
- Spell Focus (Transmutation) L3
- Spit Acid L10
- Toughness L1
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (unarmed strike) L12
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head Helmet Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
- XP Bonus 20%
Chest Scale Medium Armour Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +15
- Ability Bonus Constitution +6
- XP Bonus 20%
Boots Socketable Boots Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Reflex +5
- XP Bonus 20%
Arms Bracers Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- XP Bonus 20%
Right Hand Warhammer Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Fire 1d10 Damage
- Damage Bonus Sonic 1d10 Damage
- Enhancement Bonus +6
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
Left Hand Large Shield Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
Cloak Brilliant Burial Shroud Tier 4- Cast Spell Improved Invisibility (7) 3 Uses/Day
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Level/Ability Drain
- AC Bonus +7
Left Ring Ring of Animal Friendship- Skill Bonus Animal Empathy +12
Right Ring Ring of Animal Friendship- Skill Bonus Animal Empathy +12
Amulet Amulet Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Fire Resist 10 / -
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Belt Belt Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- XP Bonus 20%
Export sheet (text)
Last played 2026-11-03
