
Statistics
- 12STR
- 8DEX
- 14CON
- 14INT
- 28WIS
- 12CHA
- 31AC
- 490HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Discipline21
- Pick Pocket21
- Spellcraft21
- Tumble21
- Taunt18
- Ride1
Feats 60
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L12
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Aura of Courage L15
- Blind-Fight L3
- Collectibles Menu L1
- Divine Grace L12
- Divine Health L12
- Divine Might L18
- Dragon Shape L39
- Energy Resistance, Fire I L36
- Energy Resistance, Fire II L38
- Epic Character L21
- Epic Prowess L33
- Epic Shifter L21
- Epic Weapon Focus (scythe) L24
- Expertise L6
- Fly L1
- Great Wisdom I L26
- Great Wisdom II L29
- Greater Spell Focus (Transmutation) L23
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L20
- Heal Ally L10
- Humanoid Shape L13
- Improved Critical (scythe) L30
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L13
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L12
- Mounted Combat L18
- Nature Sense L1
- Outsider Shape L32
- Player Menu L1
- Power Attack L9
- Remove Disease L16
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smite Evil L15
- Spell Focus (Transmutation) L21
- Summon Mount L18
- Trackless Step L3
- Turn Undead L16
- Undead Shape L35
- Weapon Focus (scythe) L15
- Weapon Proficiency (Paladin) L12
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L12
- Weapon Proficiency (martial) L12
- Weapon Proficiency (simple) L12
- Wild Shape L5
- Woodland Stride L2
Equipment
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Belt [BRILLIANT] Master's Utility Belt- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Skill Bonus Search +10
Export sheet (text)
Last played 2026-08-04