
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 12STR
- 32DEX
- 10CON
- 10INT
- 14WIS
- 8CHA
- 67AC
- 616HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Pick Pocket43
- Search43
- Tumble43
- Disable Trap23
- Open Lock23
- Lore13
Feats 55
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L6
- Collectibles Menu L1
- Darkvision L11
- Defensive Roll L14
- Dodge L1
- Dual-Wield L1
- Energy Resistance, Acid I L33
- Energy Resistance, Fire I L30
- Energy Resistance, Fire II L36
- Epic Character L21
- Epic Dodge L38
- Epic Prowess L27
- Epic Reflexes L26
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (shortsword) L21
- Evasion L11
- Favored Enemy: Orcs L5
- Favored Enemy: Undead L1
- Great Dexterity I L29
- Great Dexterity II L32
- Great Dexterity III L35
- Great Dexterity IV L39
- Hide in Plain Sight L10
- Improved Critical (short sword) L12
- Improved Evasion L19
- Improved Two-Weapon Fighting L9
- Iron Will L18
- Mobility L9
- Player Menu L1
- Point Blank Shot L1
- Quick To Master L1
- Rapid Shot L9
- Shadow Daze L12
- Shadow Evade L13
- Shield Proficiency L1
- Slippery Mind L16
- Sneak Attack (+1d6) L20
- Summon Shadow L14
- Toughness L15
- Trackless Step L1
- Uncanny Dodge I L11
- Uncanny Dodge II L14
- Uncanny Dodge III L19
- Weapon Finesse L1
- Weapon Focus (short sword) L3
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L20
- Weapon Proficiency (simple) L1
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Disable Trap +3
- Skill Bonus Pick Pocket +2
- Ability Bonus Strength +3
- Ability Bonus Wisdom +5
Right Hand Crafted Mithral Shortsword- Keen
- Enhancement Bonus +6
- Visual Effect Sonic
- Damage Bonus Magical 2d6 Damage
Left Hand Crafted Mithral Shortsword- Keen
- Enhancement Bonus +6
- Visual Effect Sonic
- Damage Bonus Magical 2d6 Damage
Cloak Crafted Gold Thick Mesh Cloak- Damage Resistance Slashing Resist 15 / -
- Ability Bonus Constitution +2
- Regeneration +2
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Concentration +8
Left Ring Crafted Mithral Emerald Ring- Ability Bonus Dexterity +5
- Saving Throw Bonus: Specific Reflex +2
- Skill Bonus Pick Pocket +4
- Skill Bonus Open Lock +4
Right Ring Crafted Mithral Topaz Ring- Ability Bonus Strength +5
- Skill Bonus Discipline +4
- Skill Bonus Craft: Harvesting +4
Amulet Crafted Mithral Sapphire Amulet- AC Bonus +6
- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +4
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Export sheet (text)
Last played 2025-12-22