
Azoni HC EG HC: Fallen
- RaceWerewolf
- ClassesMonk 9Ranger 1Elite Guard 30
- Level40
- AlignmentLawful Evil
Hardcore hall of fame
- StatusFallen
- Level reached40 (max)
- Created2025-12-26
- Reached max2026-01-01
- Time to max5.9 days
- Fallen2026-07-03
- Balms used3
Statistics
- 8STR
- 34DEX
- 12CON
- 12INT
- 14WIS
- 8CHA
- 79AC
- 742HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble20
- Pick Pocket18
- Animal Empathy13
- Discipline10
Feats 67
- Alertness L1
- Armor Proficiency (light) L10
- Armor Proficiency (medium) L10
- Armor Skin L40
- Associates Control L1
- Blind-Fight L3
- Cleave L1
- Collectibles Menu L1
- Crossbow Precision L15
- Darkvision L1
- Deflect Arrows L2
- Devastating Blow (Heavy Crossbow) L33
- Devastating Critical (heavy crossbow) L30
- Dual-Wield L10
- Elite Guard Training L15
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L25
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Epic Will L36
- Evasion L1
- Favored Enemy: Undead L10
- Flurry of Blows L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L35
- Great Dexterity VI L39
- Improved Critical (heavy crossbow) L17
- Improved Critical (light crossbow) L17
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Iron Will L18
- Knockdown L6
- Monk AC Bonus L1
- Monk Speed L3
- Mounted Archery L15
- Mounted Combat L12
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L10
- Purity of Body L5
- Rapid Reload L6
- Reckless Fighting L9
- Shield Proficiency L10
- Smell Surroundings L1
- Sniper L20
- Still Mind L3
- Stunning Fist L1
- Toughness L1
- Trackless Step L10
- Weapon Finesse L1
- Weapon Focus (heavy crossbow) L11
- Weapon Focus (light crossbow) L11
- Weapon Proficiency (Ranger) L10
- Weapon Proficiency (martial) L10
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L10
- Weapon Specialization (heavy crossbow) L13
- Weapon Specialization (light crossbow) L13
- Wholeness of Body L7
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Ability Bonus Charisma +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-07-03