
Statistics
- 36STR
- 11DEX
- 14CON
- 15INT
- 8WIS
- 8CHA
- 81AC
- 760HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble21
Feats 50
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L2
- Called Shot L16
- Cleave L12
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scimitar) L28
- Dodge L9
- Drink Blood L1
- Energy Resistance, Fire I L24
- Epic Character L21
- Epic Fighter L21
- Epic Prowess L26
- Epic Weapon Focus (scimitar) L22
- Epic Weapon Specialization (scimitar) L30
- Epic Will L21
- Expertise L6
- Fly L1
- Great Cleave L14
- Great Strength I L30
- Great Strength II L32
- Great Strength III L33
- Great Strength IV L34
- Great Strength IX L40
- Great Strength V L36
- Great Strength VI L36
- Great Strength VII L38
- Great Strength VIII L39
- Improved Critical (scimitar) L8
- Improved Expertise L12
- Improved Knockdown L20
- Improved Power Attack L15
- Iron Will L3
- Knockdown L18
- Luck of Heroes L1
- Overwhelming Critical (scimitar) L27
- Player Menu L1
- Power Attack L10
- Shield Proficiency L1
- Skill Focus (Discipline) L18
- Toughness L6
- Veteran L40
- Weapon Focus (scimitar) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (scimitar) L4
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Acid Resist 10 / -
Right Hand Scimitar- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Positive Energy 2d6 Damage
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Will +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Cold Resist 10 / -
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Export sheet (text)
Last played 2026-08-04