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athanorr

  • RaceVampire
  • ClassesDruid 5Shifter 30Blackguard 5
  • Level40
  • AlignmentNeutral Evil

Biography

TE

Statistics

  • 40STR
  • 36DEX
  • 26CON
  • 8INT
  • 31WIS
  • 18CHA
  • 56AC
  • 890HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy36
  • Tumble20
  • Hide5

Feats 57

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (heavy) L10
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L36
  • Cleave L6
  • Collectibles Menu L1
  • Construct Shape L32
  • Dark Blessing L11
  • Darkvision L1
  • Divine Might L12
  • Divine Shield L15
  • Dragon Shape L35
  • Drink Blood L1
  • Energy Resistance, Fire I L38
  • Epic Character L21
  • Epic Prowess L24
  • Epic Shifter L21
  • Fly L1
  • Great Charisma I L39
  • Great Wisdom I L26
  • Great Wisdom II L27
  • Great Wisdom III L30
  • Great Wisdom IV L33
  • Greater Spell Focus (Transmutation) L18
  • Greater Wildshape I (wyrmling shape) L6
  • Greater Wildshape II L8
  • Greater Wildshape III L14
  • Greater Wildshape IV L20
  • Humanoid Shape L17
  • Infinite Greater Wildshape I L9
  • Infinite Greater Wildshape II L17
  • Infinite Greater Wildshape III L20
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Nature Sense L1
  • Outsider Shape L29
  • Player Menu L1
  • Power Attack L3
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Smite Good L11
  • Sneak Attack, Blackguard (+1d6) L13
  • Spell Focus (Transmutation) L9
  • Summon Fiend L15
  • Trackless Step L3
  • Turn Undead L12
  • Undead Shape L23
  • Use Poison L10
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (martial) L10
  • Weapon Proficiency (simple) L10
  • Wild Shape L5
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Reduction +1 Soak 15 Damage
    • Damage Resistance Cold Resist 20 / -
    • Damage Resistance Electrical Resist 20 / -
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Paralysis
    • Immunity: Miscellaneous Poison
    • Haste
    • Extend Shadow Evade (10 rounds)
    • Immunity: Miscellaneous Sneak Attack
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 7d6 Damage
    • Freedom of Movement
    • Immunity: Damage Type Magical 5%
    • Bonus Feat Sneak Attack (+1d6)
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Extend Blinding Speed (10 rounds)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Immunity: Damage Type Positive Energy 10%
    • Regeneration +20
    • Ability Bonus Constitution +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Strength +6
    • Skill Bonus Hide +50
    • Skill Bonus Move Silently +50
    • Skill Bonus Discipline +20
    • Skill Bonus Concentration +10
    • Ability Bonus Wisdom +10
    • Ability Bonus Charisma +12
    • Skill Bonus Animal Empathy +30
    • Saving Throw Bonus: Specific Will +3
    • Saving Throw Bonus: Specific Reflex +3
    • Saving Throw Bonus Universal +1
    • Saving Throw Bonus: Specific Fortitude +3
    • AC Bonus +7
  • Right Hand Vampire Claws and Teeth
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Keen
    • On Monster Hit Level Drain Amount: 2
    • Regeneration: Vampiric +10
    • Skill Bonus Discipline +10
    • Damage Bonus Bludgeoning 7d6 Damage
    • Enhancement Bonus +7
    • Massive Criticals 7d6 Damage
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Last played 2026-08-04