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TEST palcotmonk Test

athanorr

  • RaceCelestial
  • ClassesPaladin 5Monk 20Divine Champion 15
  • Level40
  • AlignmentLawful Good

Statistics

  • 28STR
  • 14DEX
  • 14CON
  • 8INT
  • 14WIS
  • 16CHA
  • 72AC
  • 720HP
  • 28BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Tumble40

Feats 69

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L22
  • Associates Control L1
  • Aura of Courage L2
  • Blind-Fight L19
  • Cleave L4
  • Collectibles Menu L1
  • Deflect Arrows L5
  • Diamond Body L30
  • Diamond Soul L31
  • Divine Grace L1
  • Divine Health L1
  • Divine Might L3
  • Divine Shield L6
  • Divine Wrath L16
  • Dodge L15
  • Empty Body L37
  • Epic Character L21
  • Epic Divine Champion L23
  • Epic Prowess L24
  • Epic Weapon Focus (quarterstaff) L21
  • Evasion L4
  • Flurry of Blows L4
  • Fly L1
  • Great Charisma I L26
  • Great Cleave L17
  • Great Fortitude L15
  • Great Strength I L27
  • Great Strength II L30
  • Great Strength III L33
  • Great Strength IV L36
  • Great Strength V L39
  • Heal Ally L10
  • Improved Critical (quarterstaff) L13
  • Improved Evasion L28
  • Improved Knockdown L11
  • Improved Unarmed Strike L4
  • Ki Strike +1 L29
  • Ki Strike +2 L32
  • Ki Strike +3 L35
  • Knockdown L11
  • Lay on Hands L1
  • Lightning Reflexes L18
  • Monk AC Bonus L4
  • Monk Speed L7
  • Mounted Combat L39
  • Perfect Self L40
  • Player Menu L1
  • Power Attack L1
  • Purity of Body L9
  • Quivering Palm L34
  • Remove Disease L3
  • Sacred Defense L13
  • Shield Proficiency L1
  • Smite Evil L2
  • Still Mind L7
  • Stunning Fist L4
  • Summon Mount L39
  • Toughness L12
  • Turn Undead L3
  • Weapon Focus (quarterstaff) L9
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L4
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (unarmed strike) L29
  • Wholeness of Body L12

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand The Icy Blue Flame
    • Damage Bonus Cold 2d10 Damage
    • Damage Bonus Fire 2d10 Damage
    • Damage Bonus Slashing 2d10 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Keen
    • Light Bright (20m) Blue
    • Saving Throw Bonus Cold +5
    • Saving Throw Bonus Fire +5
    • Visual Effect Fire, Blue
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +4
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
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Last played 2026-08-04