
Statistics
- 18STR
- 8DEX
- 16CON
- 24INT
- 8WIS
- 8CHA
- 59AC
- 560HP
- 20BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft37
- Appraise21
- Disable Trap21
- Discipline21
- Open Lock21
- Pick Pocket21
- Tumble20
- Set Trap11
Feats 39
- Alertness L1
- Archwizard L40
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Empower Spell L20
- Epic Character L21
- Epic Prowess L30
- Epic Spell Focus (Conjuration) L35
- Epic Spell Focus (Evocation) L39
- Epic Spell Focus (Transmutation) L26
- Epic Spell: Dragon Knight L23
- Epic Spell: Epic Mage Armor L24
- Epic Spell: Epic Warding L32
- Epic Spell: Mummy Dust L29
- Epic Weapon Focus (longsword) L21
- Epic Wizard L21
- Expertise L6
- Extend Spell L5
- Greater Spell Focus (Conjuration) L15
- Greater Spell Focus (Evocation) L38
- Greater Spell Focus (Transmutation) L12
- Improved Combat Casting L21
- Improved Critical (longsword) L18
- Improved Expertise L9
- Large Stature L1
- Scribe Scroll L1
- Shield Proficiency L33
- Spell Focus (Conjuration) L15
- Spell Focus (Evocation) L36
- Spell Focus (Transmutation) L10
- Stun Aura L10
- Summon Familiar L1
- Weapon Focus (longsword) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (wizard) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Intelligence +6
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Dexterity +6
- Ability Bonus Constitution +6
- Haste
- Ability Bonus Strength +6
- Regeneration +4
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Trident- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 2d6 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Enhancement Bonus +6
Left Hand Large Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Constitution +6
- Skill Bonus Discipline +15
- Regeneration +4
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-08-04