
Statistics
- 13STR
- 26DEX
- 14CON
- 8INT
- 11WIS
- 20CHA
- 72AC
- 748HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline30
- Tumble20
- Hide5
Feats 70
- Ambidexterity L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L29
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L1
- Blinding Speed L30
- Cast Darkness L1
- Cleave L2
- Collectibles Menu L1
- Dark Blessing L9
- Darkvision L1
- Deflect Arrows L5
- Divine Might L12
- Divine Shield L18
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L32
- Epic Prowess L26
- Epic Weapon Focus (kama) L23
- Evasion L2
- Extend Spell L9
- Flurry of Blows L2
- Great Charisma I L33
- Great Charisma II L36
- Great Charisma III L39
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (kama) L15
- Improved Knockdown L19
- Improved Sneak Attack I L35
- Improved Sneak Attack II L38
- Improved Two-Weapon Fighting L20
- Improved Unarmed Strike L2
- Knockdown L19
- Large Stature L1
- Monk AC Bonus L2
- Monk Speed L6
- Player Menu L1
- Power Attack L1
- Purity of Body L15
- Shield Proficiency L1
- Smite Good L9
- Sneak Attack, Blackguard (+1d6) L11
- Sneak Attack, Blackguard (+2d6) L14
- Sneak Attack, Blackguard (+3d6) L18
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Still Mind L6
- Stunning Fist L2
- Summon Fiend L12
- Toughness L3
- Turn Undead L10
- Two-Weapon Fighting L1
- Use Poison L8
- Weapon Finesse L6
- Weapon Focus (kama) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 3
- Bonus Spell Slot of Level Blackguard Level 3
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Bonus Spell Slot of Level Blackguard Level 1
- Bonus Spell Slot of Level Blackguard Level 1
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
Export sheet (text)
Last played 2026-08-04