
Statistics
- 8STR
- 32DEX
- 16CON
- 12INT
- 8WIS
- 8CHA
- 42AC
- 440HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Hide43
- Listen43
- Move Silently43
- Pick Pocket43
- Search43
- Tumble40
- Use Magic Device37
- Set Trap5
- Open Lock4
Feats 61
- Accurate Strike L40
- Alertness L1
- Ambidexterity L9
- Armor Proficiency (light) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Blinding Speed L28
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L13
- Epic Character L21
- Epic Dodge L30
- Epic Prowess L24
- Epic Rogue L21
- Epic Weapon Focus (kukri) L21
- Epic Will L33
- Evasion L2
- Great Dexterity I L24
- Great Dexterity II L32
- Great Dexterity III L36
- Great Dexterity IV L39
- Improved Critical (kukri) L12
- Improved Evasion L10
- Improved Two-Weapon Fighting L18
- Player Menu L1
- Shield Proficiency L36
- Skill Mastery L19
- Slippery Mind L16
- Smell Surroundings L1
- Sneak Attack (+10d6) L19
- Sneak Attack (+11d6) L21
- Sneak Attack (+12d6) L23
- Sneak Attack (+13d6) L25
- Sneak Attack (+14d6) L27
- Sneak Attack (+15d6) L29
- Sneak Attack (+16d6) L31
- Sneak Attack (+17d6) L33
- Sneak Attack (+18d6) L35
- Sneak Attack (+19d6) L37
- Sneak Attack (+1d6) L1
- Sneak Attack (+20d6) L39
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L11
- Sneak Attack (+7d6) L13
- Sneak Attack (+8d6) L15
- Sneak Attack (+9d6) L17
- Two-Weapon Fighting L15
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L11
- Uncanny Dodge IV L14
- Uncanny Dodge V L17
- Uncanny Dodge VI+ L20
- Weapon Finesse L1
- Weapon Focus (kukri) L6
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (rogue) L1
Equipment
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Skill Bonus Hide +15
- Skill Bonus Move Silently +15
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Arrows Arrows- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Negative Energy 1d12 Damage
- Damage Bonus Positive Energy 1d12 Damage
Export sheet (text)
Last played 2026-08-04