
Statistics
- 8STR
- 14DEX
- 14CON
- 14INT
- 10WIS
- 20CHA
- 34AC
- 160HP
- 12BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration19
- Spellcraft19
- Use Magic Device15
- Tumble9
- Lore5
Feats 29
- Agonizing Blast L10
- Armor Proficiency (light) L1
- Associates Control L1
- Beshadowed Blast L15
- Binding Blast L1
- Blind-Fight L3
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Deteriorating Blast L5
- Dread Seizure L2
- Eldritch Blast L1
- Extend Spell L6
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (eldritch blast) L15
- Keen Sense L1
- Luck of Heroes L1
- Maximize Spell L9
- Player Menu L1
- Shield Proficiency L1
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Spell Focus (Conjuration) L12
- Spellblade L1
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (Warlock) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helm of the Gargoyle- Cast Spell Greater Stoneskin (11) 3 Uses/Day
- Immunity: Miscellaneous Knockdown
Chest Kumakawa- AC Bonus +3
- Bonus Feat Evasion
- Saving Throw Bonus: Specific Reflex +2
Boots Boots of Striding +6- Ability Bonus Constitution +6
Arms Bracers of the Blinding Strike- AC Bonus +4
- Haste
Right Hand Soulrazor Minion- Damage Bonus vs. Alignment Group Good 1d6 Damage Acid
- Enhancement Bonus +3
- Regeneration: Vampiric +2
Left Hand Small Shield +1- AC Bonus +1
Cloak [BRILLIANT] Sewer Shawl- Cast Spell Energy Buffer (20) 3 Uses/Day
- AC Bonus +4
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Regeneration +2
Left Ring Crafted Syenite Ruby Ring- Ability Bonus Charisma +4
- Skill Bonus Perform +2
- Skill Bonus Concentration +2
Right Ring Shiver-ring Improved- Damage Resistance Cold Resist 30 / -
- Saving Throw Bonus Cold +5
Amulet [BRILLIANT] Amulet of the Hunter- AC Bonus +3
- Damage Reduction +5 Soak 5 Damage
- Light Normal (15m) Green
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +3
- Skill Bonus Spot +5
Belt Shar's Belt of Priestly Might and Warding- Cast Spell Magic Circle against Alignment (5) 1 Use/Day
- Ability Bonus Strength +4
- AC Bonus +2
- Use Limitation: Alignment Group Evil
Export sheet (text)
Last played 2026-05-18