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Arch-Cel TEST Test

archesius

  • RaceCelestial
  • ClassesPaladin 29Northern Templar 10Monk 1
  • Level40
  • AlignmentLawful Good

Statistics

  • 28STR
  • 8DEX
  • 16CON
  • 12INT
  • 8WIS
  • 14CHA
  • 59AC
  • 838HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Tumble40
  • Concentration20
  • Lore5
  • Open Lock1
  • Pick Pocket1

Feats 54

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L36
  • Associates Control L1
  • Aura of Courage L2
  • Blind-Fight L15
  • Cleave L39
  • Cloud of Snow L12
  • Collectibles Menu L1
  • Crystal of Pure Ice L10
  • Destroy the Crystal L10
  • Divine Grace L1
  • Divine Health L1
  • Divine Might L24
  • Divine Shield L27
  • Divine Shield of Steel L33
  • Endurance of the North L17
  • Energy Resistance, Fire I L33
  • Epic Character L21
  • Epic Paladin L31
  • Epic Prowess L39
  • Epic Weapon Focus (greatsword) L40
  • Evasion L39
  • Extend Spell L36
  • Flurry of Blows L39
  • Fly L1
  • Frost Armor I L8
  • Frost Armor II L12
  • Frost Armor III L17
  • Great Fortitude L3
  • Great Strength I L21
  • Great Strength II L30
  • Heal Ally L10
  • Improved Critical (greatsword) L12
  • Improved Unarmed Strike L39
  • Lay on Hands L1
  • Luck of Heroes L1
  • Monk AC Bonus L39
  • Mounted Combat L5
  • Player Menu L1
  • Power Attack L18
  • Remove Disease L3
  • Shield Proficiency L1
  • Smite Evil L2
  • Stunning Fist L39
  • Summon Mount L5
  • Toughness L6
  • Turn Undead L3
  • Weapon Focus (greatsword) L9
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L39
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crafted Mithral Coif
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Regeneration +2
    • Skill Bonus Discipline +8
    • Skill Bonus Concentration +8
    • Skill Bonus Listen +8
    • Haste
    • Light Bright (20m)
  • Chest Crafted Mithral Full Plate
    • AC Bonus +6
    • Ability Bonus Strength +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms [BRILLIANT] Epic Bracers of the Tribeslayer
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Miscellaneous Fear
    • Saving Throw Bonus: Specific Fortitude +4
  • Right Hand Nordock Craft GreatSword
    • Damage Bonus Piercing 1d12 Damage
    • Damage Bonus Positive Energy 1d10 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d8 Damage
    • Visual Effect Holy
    • Regeneration: Vampiric +6
  • Cloak Crafted Gold Thick Mesh Cloak
    • Damage Resistance Slashing Resist 15 / -
    • Ability Bonus Constitution +2
    • Regeneration +2
    • Saving Throw Bonus: Specific Fortitude +4
    • Skill Bonus Concentration +8
  • Left Ring Nordock Craft Paladin Ring
    • Ability Bonus Charisma +4
    • Ability Bonus Strength +4
    • Bonus Spell Slot of Level Paladin Level 1
    • Bonus Spell Slot of Level Paladin Level 1
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 3
    • Bonus Spell Slot of Level Paladin Level 3
    • Bonus Spell Slot of Level Paladin Level 4
    • Bonus Spell Slot of Level Paladin Level 4
    • Use Limitation: Class Paladin
  • Right Ring Nordock Craft Holy Ring
    • Cast Spell Freedom of Movement (7) 3 Uses/Day
    • Cast Spell Heal (11) 3 Uses/Day
    • Ability Bonus Charisma +4
    • Ability Bonus Wisdom +4
    • Light Bright (20m) White
    • Regeneration +2
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Crafted Gold Guarding Belt
    • Cast Spell War Cry (7) 4 Uses/Day
    • Ability Bonus Strength +5
    • Ability Bonus Constitution +2
    • Regeneration +2
    • Skill Bonus Taunt +14
    • Skill Bonus Discipline +14
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Last played 2026-08-04