
Statistics
- 8STR
- 30DEX
- 14CON
- 8INT
- 19WIS
- 14CHA
- 75AC
- 610HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble40
- Discipline12
- Hide5
- Disable Trap1
- Open Lock1
Feats 59
- Ambidexterity L1
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L3
- Armor Proficiency (medium) L3
- Armor Skin L21
- Associates Control L1
- Blind-Fight L18
- Cast Darkness L1
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L12
- Darkvision L1
- Deflect Arrows L2
- Epic Character L21
- Epic Cleric L29
- Evasion L1
- Extend Spell L9
- Flurry of Blows L1
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L39
- Great Wisdom I L31
- Great Wisdom II L40
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (kama) L12
- Improved Evasion L37
- Improved Knockdown L33
- Improved Two-Weapon Fighting L15
- Improved Unarmed Strike L1
- Keen Sense L1
- Knockdown L33
- Monk AC Bonus L1
- Monk Speed L17
- Player Menu L1
- Purity of Body L32
- Shield Proficiency L3
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Smite Good L12
- Sneak Attack, Blackguard (+1d6) L20
- Still Mind L17
- Stunning Fist L1
- Summon Fiend L39
- Trickery Domain Powers L3
- Turn Undead L3
- Two-Weapon Fighting L6
- Use Poison L11
- War Domain Powers L3
- Weapon Finesse L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L11
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L3
- Wholeness of Body L35
Equipment
Head Crafted Mithral Coif- AC Bonus +6
- Ability Bonus Dexterity +5
- Regeneration +2
- Skill Bonus Discipline +8
- Skill Bonus Concentration +8
- Skill Bonus Listen +8
- Haste
- Light Bright (20m)
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Cloak Crafted Gold Thin Cloak- AC Bonus +6
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Crafted Mithral Sapphire Ring- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Concentration +4
- Skill Bonus Craft: Mastery +4
Right Ring Crafted Mithral Black Sapphire Ring- Ability Bonus Constitution +5
- Saving Throw Bonus: Specific Fortitude +2
- Skill Bonus Concentration +4
Amulet Crafted Shadowsteel Ruby Amulet- AC Bonus +6
- Ability Bonus Charisma +5
- Skill Bonus Perform +7
Belt Crafted Silver Melodic Sash- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +5
- Ability Bonus Wisdom +2
- Regeneration +2
- Skill Bonus Perform +12
- Skill Bonus Concentration +12
Export sheet (text)
Last played 2026-01-27