
WMFA TEST Test
- RaceWerewolf
- ClassesMonk 3Fighter 7Shadowdancer 30
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 34DEX
- 10CON
- 14INT
- 18WIS
- 8CHA
- 75AC
- 614HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Listen43
- Move Silently43
- Search43
- Spot43
- Tumble40
- Heal6
Feats 59
- Alertness L1
- Ambidexterity L3
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L3
- Armor Proficiency (medium) L3
- Associates Control L1
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Deflect Arrows L2
- Dodge L4
- Epic Character L21
- Epic Dodge L35
- Epic Shadowdancer L21
- Epic Shadowlord L38
- Epic Weapon Focus (kama) L21
- Evasion L1
- Flurry of Blows L1
- Great Dexterity I L23
- Great Dexterity II L24
- Great Dexterity III L26
- Great Dexterity IV L27
- Great Dexterity IX L36
- Great Dexterity V L29
- Great Dexterity VI L30
- Great Dexterity VII L32
- Great Dexterity VIII L33
- Great Dexterity X L39
- Hide in Plain Sight L11
- Improved Critical (kama) L15
- Improved Evasion L20
- Improved Two-Weapon Fighting L12
- Improved Unarmed Strike L1
- Knockdown L18
- Mobility L6
- Monk AC Bonus L1
- Monk Speed L10
- Player Menu L1
- Shadow Daze L13
- Shadow Evade L14
- Shield Proficiency L3
- Slippery Mind L17
- Smell Surroundings L1
- Still Mind L10
- Stunning Fist L1
- Summon Shadow L15
- Toughness L9
- Two-Weapon Fighting L8
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Finesse L1
- Weapon Focus (kama) L3
- Weapon Proficiency (martial) L3
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L3
- Weapon Specialization (kama) L6
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Left Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
Export sheet (text)
Last played 2026-08-04