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ManicPixieDreamGirl TEST Test

alastarscott

  • RacePixie
  • ClassesFighter 8Rogue 2Assassin 30
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 8STR
  • 36DEX
  • 16CON
  • 12INT
  • 8WIS
  • 8CHA
  • 67AC
  • 592HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble43
  • Use Magic Device30
  • Hide12
  • Move Silently12
  • Ride1

Feats 68

  • Ambidexterity L8
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L39
  • Associates Control L1
  • Blind-Fight L1
  • Blinding Speed L36
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+10d6) L29
  • Death Attack (+11d6) L31
  • Death Attack (+12d6) L33
  • Death Attack (+13d6) L35
  • Death Attack (+14d6) L37
  • Death Attack (+15d6) L39
  • Death Attack (+1d6) L10
  • Death Attack (+2d6) L12
  • Death Attack (+3d6) L14
  • Death Attack (+4d6) L16
  • Death Attack (+5d6) L18
  • Death Attack (+6d6) L21
  • Death Attack (+7d6) L23
  • Death Attack (+8d6) L25
  • Death Attack (+9d6) L27
  • Dodge L1
  • Epic Assassin L21
  • Epic Character L21
  • Epic Prowess L33
  • Epic Weapon Focus (kukri) L30
  • Evasion L20
  • Expertise L6
  • Extend Spell L15
  • Fly L1
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L24
  • Great Dexterity IV L27
  • Great Dexterity V L28
  • Great Dexterity VI L32
  • Great Dexterity VII L36
  • Great Dexterity VIII L40
  • Improved Critical (kukri) L9
  • Improved Expertise L6
  • Improved Two-Weapon Fighting L12
  • Player Menu L1
  • Poison Save I L11
  • Poison Save II L13
  • Poison Save III L15
  • Poison Save IV L17
  • Poison Save V L19
  • Poison Save VI+ L22
  • Shield Proficiency L1
  • Small Stature L1
  • Sneak Attack (+1d6) L9
  • Toughness L18
  • Two-Weapon Fighting L3
  • Uncanny Dodge I L11
  • Uncanny Dodge II L14
  • Uncanny Dodge III L19
  • Use Poison L10
  • Weapon Finesse L1
  • Weapon Focus (kukri) L2
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L9
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (kukri) L4

Equipment

  • Head Nordock Craft Stats Helmet
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Haste
  • Chest The Black Ghost
    • AC Bonus +7
    • Extend Shadow Evade (10 rounds)
    • Immunity: Miscellaneous Sneak Attack
    • Regeneration +5
    • Skill Bonus Hide +50
    • Skill Bonus Move Silently +50
    • Use Limitation: Class Assassin
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Use Limitation: Class Shifter
  • Boots Nordock Craft Dodge Boots
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +5
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
  • Right Hand Inconsequence
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
  • Left Hand Inconsequence
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
  • Cloak Nordock Craft Holy Cloak
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +2
    • Ability Bonus Wisdom +4
    • Regeneration +2
    • Saving Throw Bonus Universal +2
  • Left Ring Nordock Craft Killer Ring
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +6
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 4
    • Bonus Spell Slot of Level Assassin Level 4
    • Saving Throw Bonus Universal +2
    • Use Limitation: Class Assassin
  • Right Ring Nordock Craft Killer Ring
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +6
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 4
    • Bonus Spell Slot of Level Assassin Level 4
    • Saving Throw Bonus Universal +2
    • Use Limitation: Class Assassin
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Nordock Craft Protection Belt
    • Cast Spell Heal (11) 3 Uses/Day
    • Base Item Weight Reduction 80% of Weight
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Immunity: Damage Type Positive Energy 10%
    • Regeneration +4
    • Saving Throw Bonus Universal +1
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Last played 2026-09-15