
Statistics
- 8STR
- 36DEX
- 10CON
- 8INT
- 16WIS
- 13CHA
- 81AC
- 596HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Listen43
- Spot43
- Use Magic Device23
- Tumble20
Feats 74
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Arrow of Death L19
- Associates Control L1
- Aura of Doom L10
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L6
- Called Shot L15
- Cast Darkness L1
- Cleave L2
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L3
- Enchant Arrow I L10
- Enchant Arrow II L12
- Enchant Arrow III L14
- Enchant Arrow IV L16
- Enchant Arrow IX L27
- Enchant Arrow V L18
- Enchant Arrow VI L21
- Enchant Arrow VII L23
- Enchant Arrow VIII L25
- Enchant Arrow X L29
- Enchant Arrow XI L31
- Enchant Arrow XII L33
- Enchant Arrow XIII L35
- Enchant Arrow XIV L37
- Enchant Arrow XV L39
- Epic Arcane Archer L21
- Epic Character L21
- Epic Prowess L40
- Epic Weapon Focus (longbow) L24
- Evasion L2
- Flurry of Blows L2
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L28
- Great Dexterity IV L30
- Great Dexterity IX L39
- Great Dexterity V L32
- Great Dexterity VI L33
- Great Dexterity VII L36
- Great Dexterity VIII L36
- Hail of Arrows L17
- Hardiness vs. Enchantments L1
- Imbue Arrow L11
- Immunity To Sleep L1
- Improved Critical (longbow) L12
- Improved Knockdown L7
- Improved Unarmed Strike L2
- Knockdown L7
- Large Stature L1
- Monk AC Bonus L2
- Monk Speed L4
- Player Menu L1
- Point Blank Shot L1
- Purity of Body L6
- Rapid Shot L3
- Seeker Arrow I L13
- Seeker Arrow II L15
- Shield Proficiency L1
- Still Mind L4
- Stunning Fist L2
- Toughness L18
- Two-Weapon Fighting L1
- Weapon Focus (longbow) L9
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L10
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
- Wholeness of Body L8
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Intelligence +6
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04