
Naredith [TEST] Gwethermaluin Test
- RaceAasimar
- ClassesPaladin 5Monk 25Shadowdancer 10
- Level40
- AlignmentLawful Good
Statistics
- 14STR
- 30DEX
- 8CON
- 12INT
- 14WIS
- 12CHA
- 72AC
- 530HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble40
- Hide10
- Move Silently8
Feats 74
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Aura of Courage L3
- Blind-Fight L12
- Cleave L2
- Collectibles Menu L1
- Darkvision L18
- Defensive Roll L21
- Deflect Arrows L7
- Diamond Body L16
- Diamond Soul L27
- Divine Grace L1
- Divine Health L1
- Divine Might L6
- Dodge L1
- Empty Body L33
- Epic Character L21
- Epic Dodge L30
- Epic Monk L36
- Epic Weapon Focus (unarmed strike) L33
- Epic Weapon Specialization (unarmed strike) L36
- Evasion L2
- Flurry of Blows L2
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L36
- Great Dexterity IV L39
- Heal Ally L20
- Hide in Plain Sight L17
- Improved Critical (unarmed strike) L18
- Improved Evasion L14
- Improved Knockdown L11
- Improved Spell Resistance I L40
- Improved Unarmed Strike L2
- Ki Strike +1 L15
- Ki Strike +2 L28
- Ki Strike +3 L31
- Knockdown L11
- Lay on Hands L1
- Mobility L9
- Monk AC Bonus L2
- Monk Speed L8
- Mounted Combat L6
- Perfect Self L35
- Player Menu L1
- Power Attack L1
- Purity of Body L10
- Quick To Master L1
- Quivering Palm L30
- Remove Disease L4
- Shadow Daze L19
- Shadow Evade L20
- Shield Proficiency L1
- Slippery Mind L23
- Smite Evil L3
- Still Mind L8
- Stunning Fist L2
- Summon Mount L6
- Summon Shadow L21
- Turn Undead L4
- Uncanny Dodge I L18
- Uncanny Dodge II L21
- Uncanny Dodge III L26
- Weapon Finesse L3
- Weapon Focus (unarmed strike) L15
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (unarmed strike) L15
- Wholeness of Body L12
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- Ability Bonus Strength +2
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Wise Amulet- Ability Bonus Constitution +4
- Ability Bonus Wisdom +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-02-01