
Amon Stock Two smoking Kukri
- RaceMinotaur
- ClassesFighter 18Bard 2Red Dragon Disciple 20
- Level40
- AlignmentTrue Neutral
Statistics
- 34STR
- 17DEX
- 14CON
- 14INT
- 8WIS
- 8CHA
- 27AC
- 636HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble40
- Use Magic Device26
- Lore8
Feats 57
- Ambidexterity L18
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Bard Song L5
- Bardic Knowledge L5
- Blind-Fight L9
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (kukri) L24
- Draconic Armor L6
- Dragon Abilities L7
- Dragon Breath L8
- Epic Character L21
- Epic Prowess L28
- Epic Red Dragon Disciple L21
- Epic Skill Focus (Discipline) L21
- Expertise L19
- Great Cleave L6
- Great Fortitude L1
- Great Strength I L27
- Great Strength II L30
- Great Strength III L31
- Great Strength IV L33
- Great Strength IX L39
- Great Strength V L33
- Great Strength VI L35
- Great Strength VII L36
- Great Strength VIII L37
- Great Strength X L39
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Hit Die Increase (d10) L11
- Hit Die Increase (d6) L6
- Hit Die Increase (d8) L9
- Immunity To Sleep L15
- Immunity to Fire L15
- Immunity to Paralysis L15
- Improved Critical (kukri) L17
- Iron Will L15
- Large Stature L1
- Luck of Heroes L1
- Mounted Combat L12
- Overwhelming Critical (kukri) L21
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Toughness L3
- Two-Weapon Fighting L4
- Weapon Focus (kukri) L2
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Export sheet (text)
Last played 2026-03-14