
Statistics
- 14STR
- 32DEX
- 16CON
- 10INT
- 10WIS
- 8CHA
- 60AC
- 718HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Use Magic Device43
- Tumble40
- Discipline23
- Hide8
- Move Silently8
- Lore7
Feats 71
- Ambidexterity L1
- Animal Companion L20
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Arrow of Death L19
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L12
- Blinding Speed L37
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+1d6) L6
- Death Attack (+2d6) L8
- Death Attack (+3d6) L21
- Death Attack (+4d6) L40
- Dual-Wield L1
- Enchant Arrow I L9
- Enchant Arrow II L11
- Enchant Arrow III L13
- Enchant Arrow IV L15
- Enchant Arrow IX L28
- Enchant Arrow V L17
- Enchant Arrow VI L22
- Enchant Arrow VII L24
- Enchant Arrow VIII L26
- Enchant Arrow X L30
- Enchant Arrow XI L32
- Enchant Arrow XII L34
- Enchant Arrow XIII L36
- Enchant Arrow XIV L39
- Epic Arcane Archer L22
- Epic Character L21
- Epic Fortitude L39
- Epic Weapon Focus (longbow) L24
- Epic Will L21
- Favored Enemy: Constructs L1
- Favored Enemy: Undead L5
- Great Dexterity I L25
- Great Dexterity II L27
- Great Dexterity III L29
- Great Dexterity IV L30
- Great Dexterity V L33
- Great Dexterity VI L33
- Hail of Arrows L16
- Hardiness vs. Enchantments L1
- Imbue Arrow L10
- Immunity To Sleep L1
- Improved Critical (longbow) L9
- Iron Will L15
- Large Stature L1
- Player Menu L1
- Point Blank Shot L1
- Poison Save I L7
- Poison Save II L18
- Poison Save III L38
- Seeker Arrow I L12
- Seeker Arrow II L14
- Shield Proficiency L1
- Toughness L18
- Trackless Step L1
- Two-Weapon Fighting L1
- Uncanny Dodge I L7
- Uncanny Dodge II L21
- Use Poison L6
- Weapon Focus (longbow) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Thorns- Cast Spell Wounding Whispers (9) 1 Use/Day
- Damage Reduction +5 Soak 5 Damage
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 5 / -
- Damage Resistance Positive Energy Resist 5 / -
- Damage Resistance Sonic Resist 5 / -
- Decreased Skill Modifier Move Silently -6
- Regeneration +1
- Immunity: Spells by Level Level 3 or Lower
Chest Protection for the Bloody Weaver- Ability Bonus Charisma +2
- AC Bonus +5
- Base Item Weight Reduction 80% of Weight
- Bonus Feat Evasion
- Freedom of Movement
- Saving Throw Bonus: Specific Reflex +4
- Skill Bonus Perform +10
- Use Limitation: Alignment Group Evil
- Use Limitation: Class Bard
- Damage Resistance Magical Resist 10 / -
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Pick Pocket +15
Amulet [BRILLIANT] Amulet of the Supporter- Cast Spell Implosion (17) 3 Uses/Day
- Cast Spell Invisibility Purge (5) Unlimited Uses/Day
- Cast Spell Mass Heal (15) 3 Uses/Day
- AC Bonus +6
- Bonus Feat Mount Affinity
- Bonus Feat Mounted Archery
- Bonus Feat Mounted Combat
- Regeneration +3
Belt Belt of the Infernal Hunter- Ability Bonus Wisdom +6
- Bonus Feat Sneak Attack (+1d6)
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 5
- Bonus Spell Slot of Level Ranger Level 5
- Extend Blinding Speed (10 rounds)
- Regeneration +4
- Skill Bonus Animal Empathy +10
- Skill Bonus Listen +10
- Skill Bonus Spot +10
- Use Limitation: Class Ranger
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-03-14