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Jeryd

adriand

  • RaceHuman
  • ClassRanger 40
  • Level40
  • AlignmentChaotic Good

Biography

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.

Statistics

  • 14STR
  • 28DEX
  • 14CON
  • 14INT
  • 15WIS
  • 8CHA
  • 64AC
  • 760HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 347Brought downkilled while fighting
  • 271Killing blowsfinished personally
  • 93Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Concentration43
  • Discipline43
  • Lore30
  • Listen26
  • Spot26
  • Spellcraft21
  • Tumble20
  • Hide4
  • Move Silently4

Feats 50

  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L39
  • Associates Control L1
  • Bane of Enemies L23
  • Blinding Speed L35
  • Collectibles Menu L1
  • Dodge L12
  • Dual-Wield L1
  • Epic Character L21
  • Epic Prowess L25
  • Epic Ranger L21
  • Epic Weapon Focus (longbow) L26
  • Epic Will L21
  • Favored Enemy: Constructs L15
  • Favored Enemy: Dragons L10
  • Favored Enemy: Giants L5
  • Favored Enemy: Humans L32
  • Favored Enemy: Magical Beasts L30
  • Favored Enemy: Monstrous Humanoids L29
  • Favored Enemy: Orcs L35
  • Favored Enemy: Outsiders L38
  • Favored Enemy: Reptilian Humanoids L20
  • Favored Enemy: Undead L1
  • Great Dexterity I L27
  • Great Dexterity II L30
  • Great Dexterity III L33
  • Great Dexterity IV L36
  • Great Wisdom I L24
  • Hunter's Agility L40
  • Improved Critical (longbow) L9
  • Improved Evasion L40
  • Improved Two-Weapon Fighting L9
  • Luck of Heroes L1
  • Mobility L15
  • Player Menu L1
  • Point Blank Shot L1
  • Quick To Master L1
  • Rapid Shot L9
  • Shield Proficiency L1
  • Spring Attack L18
  • Step of the Lynx L40
  • Toughness L1
  • Trackless Step L1
  • Weapon Finesse L3
  • Weapon Focus (longbow) L6
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Chest Padded Light Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Spell Resistance 42
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Constitution +6
    • Ability Bonus Wisdom +6
  • Arms [BRILLIANT] Epic Bracers of the Tribeslayer
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Miscellaneous Fear
    • Saving Throw Bonus: Specific Fortitude +4
  • Right Hand Longbow
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Attack Bonus +6
    • Extra Ranged Damage Type Bludgeoning
    • Extra Ranged Damage Type Slashing
    • Massive Criticals 2d6 Damage
    • Mighty +8
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Right Ring [BRILLIANT] Ring of the Plague
    • Damage Resistance Acid Resist 30 / -
    • Freedom of Movement
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Miscellaneous Poison
    • Regeneration +2
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Arrows Arrows
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Acid 1d12 Damage
    • Damage Bonus Electrical 1d12 Damage
    • Damage Bonus Magical 1d12 Damage
    • Damage Bonus Sonic 1d12 Damage
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Last played 2026-09-19