
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 14STR
- 28DEX
- 14CON
- 14INT
- 15WIS
- 8CHA
- 64AC
- 760HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 347Brought downkilled while fighting
- 271Killing blowsfinished personally
- 93Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Discipline43
- Lore30
- Listen26
- Spot26
- Spellcraft21
- Tumble20
- Hide4
- Move Silently4
Feats 50
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L39
- Associates Control L1
- Bane of Enemies L23
- Blinding Speed L35
- Collectibles Menu L1
- Dodge L12
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L25
- Epic Ranger L21
- Epic Weapon Focus (longbow) L26
- Epic Will L21
- Favored Enemy: Constructs L15
- Favored Enemy: Dragons L10
- Favored Enemy: Giants L5
- Favored Enemy: Humans L32
- Favored Enemy: Magical Beasts L30
- Favored Enemy: Monstrous Humanoids L29
- Favored Enemy: Orcs L35
- Favored Enemy: Outsiders L38
- Favored Enemy: Reptilian Humanoids L20
- Favored Enemy: Undead L1
- Great Dexterity I L27
- Great Dexterity II L30
- Great Dexterity III L33
- Great Dexterity IV L36
- Great Wisdom I L24
- Hunter's Agility L40
- Improved Critical (longbow) L9
- Improved Evasion L40
- Improved Two-Weapon Fighting L9
- Luck of Heroes L1
- Mobility L15
- Player Menu L1
- Point Blank Shot L1
- Quick To Master L1
- Rapid Shot L9
- Shield Proficiency L1
- Spring Attack L18
- Step of the Lynx L40
- Toughness L1
- Trackless Step L1
- Weapon Finesse L3
- Weapon Focus (longbow) L6
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Chest Padded Light Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Spell Resistance 42
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Longbow- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Attack Bonus +6
- Extra Ranged Damage Type Bludgeoning
- Extra Ranged Damage Type Slashing
- Massive Criticals 2d6 Damage
- Mighty +8
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Ring of the Plague- Damage Resistance Acid Resist 30 / -
- Freedom of Movement
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Poison
- Regeneration +2
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Arrows Arrows- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 1d12 Damage
- Damage Bonus Electrical 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Sonic 1d12 Damage
Export sheet (text)
Last played 2026-09-19