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TEST MINO 2 Test

a-buzzer

  • RaceMinotaur
  • ClassesBarbarian 5Druid 5Shifter 30
  • Level40
  • AlignmentNeutral Evil

Statistics

  • 16STR
  • 8DEX
  • 17CON
  • 10INT
  • 24WIS
  • 8CHA
  • 61AC
  • 780HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket21
  • Tumble20
  • Discipline19
  • Animal Empathy9

Feats 62

  • Alertness L1
  • Animal Companion L2
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L39
  • Associates Control L1
  • Barbarian Fast Movement L1
  • Barbarian Rage (1x per day) L1
  • Barbarian Rage (2x per day) L9
  • Blind-Fight L12
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Acid I L38
  • Energy Resistance, Fire I L26
  • Energy Resistance, Fire II L29
  • Energy Resistance, Fire III L32
  • Energy Resistance, Fire IV L35
  • Epic Character L21
  • Epic Damage Reduction I L21
  • Epic Damage Reduction II L24
  • Epic Damage Reduction III L30
  • Epic Prowess L33
  • Epic Shifter L21
  • Epic Skill Focus (Discipline) L21
  • Epic Weapon Focus (scythe) L27
  • Epic Will L36
  • Great Fortitude L1
  • Greater Spell Focus (Transmutation) L6
  • Greater Wildshape I (wyrmling shape) L11
  • Greater Wildshape II L13
  • Greater Wildshape III L15
  • Greater Wildshape IV L20
  • Ground Stomp L10
  • Hardiness vs. Poisons L1
  • Humanoid Shape L17
  • Improved Critical (scythe) L18
  • Infinite Greater Wildshape I L14
  • Infinite Greater Wildshape II L17
  • Infinite Greater Wildshape III L20
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Large Stature L1
  • Nature Sense L2
  • Player Menu L1
  • Power Attack L1
  • Resist Nature's Lure L5
  • Shield Proficiency L1
  • Skill Focus (Discipline) L1
  • Spell Focus (Transmutation) L3
  • Trackless Step L4
  • Uncanny Dodge I L7
  • Uncanny Dodge II L10
  • Undead Shape L23
  • Weapon Focus (scythe) L15
  • Weapon Proficiency (Barbarian) L1
  • Weapon Proficiency (druid) L2
  • Weapon Proficiency (exotic) L9
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Wild Shape L6
  • Woodland Stride L3

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Bloodforged Chains of Rage
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Extend Barbarian Rage (10 rounds)
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Discipline +20
    • Skill Bonus Taunt +10
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
  • Right Hand Lesser Moore's Heavy Flail
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Moore's Might (Gains 10% physical immunity, and 5 bonus Bludgeoning damage) Level 2 5%
    • Regeneration: Vampiric +4
    • Visual Effect Fire, Red
  • Left Hand Moore's Insignia Shield
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spiked Surface Slashing 7d6 Damage
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Wisdom +6
  • Belt Girdle of Radiant Valor
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
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Last played 2026-08-04