Skip to content

TEST DUALIES 1 Test

a-buzzer

  • RaceVampire
  • ClassesRogue 13Divine Champion 20Weapon Master 7
  • Level40
  • AlignmentChaotic Neutral

Statistics

  • 8STR
  • 26DEX
  • 14CON
  • 15INT
  • 8WIS
  • 16CHA
  • 64AC
  • 708HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Pick Pocket42
  • Tumble42
  • Use Magic Device42
  • Intimidate5

Feats 57

  • Ambidexterity L18
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L11
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L21
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L39
  • Divine Wrath L15
  • Dodge L1
  • Drink Blood L1
  • Epic Character L21
  • Epic Divine Champion L28
  • Epic Dodge L39
  • Epic Prowess L27
  • Epic Weapon Focus (shortsword) L24
  • Evasion L2
  • Expertise L14
  • Fly L1
  • Great Charisma I L33
  • Great Charisma II L36
  • Great Charisma III L37
  • Improved Critical (short sword) L23
  • Improved Evasion L10
  • Improved Two-Weapon Fighting L25
  • Increased Multiplier L20
  • Ki Critical L22
  • Ki Damage L16
  • Lay on Hands L11
  • Mobility L3
  • Mounted Combat L30
  • Player Menu L1
  • Sacred Defense L12
  • Shield Proficiency L11
  • Smite Evil L13
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L7
  • Sneak Attack (+5d6) L9
  • Sneak Attack (+6d6) L29
  • Sneak Attack (+7d6) L39
  • Spring Attack L6
  • Superior Weapon Focus L20
  • Toughness L33
  • Two-Weapon Fighting L12
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Uncanny Dodge III L29
  • Weapon Finesse L12
  • Weapon Focus (short sword) L9
  • Weapon Proficiency (martial) L11
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L11
  • Weapon of Choice (short sword) L16
  • Whirlwind Attack L15

Equipment

  • Head Soulwarden's Visage
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Will +5
  • Right Hand Cleaver
    • Damage Bonus Acid 2d6 Damage
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 2d12 Damage
    • On Hit Cleaver Strike (the target receives a 10% hit miss chance for 30 seconds) Level 1 5%
    • Regeneration: Vampiric +5
    • Visual Effect Evil
  • Left Hand Cleaver
    • Damage Bonus Acid 2d6 Damage
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 2d12 Damage
    • On Hit Cleaver Strike (the target receives a 10% hit miss chance for 30 seconds) Level 1 5%
    • Regeneration: Vampiric +5
    • Visual Effect Evil
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Will +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Will +5
  • Amulet Amulet of Divine Visions
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Spell Penetration
    • Bonus Spell Slot of Level Cleric Level 5
    • Bonus Spell Slot of Level Cleric Level 5
    • Bonus Spell Slot of Level Cleric Level 6
    • Bonus Spell Slot of Level Cleric Level 6
    • Bonus Spell Slot of Level Cleric Level 7
    • Bonus Spell Slot of Level Cleric Level 7
    • Bonus Spell Slot of Level Cleric Level 8
    • Bonus Spell Slot of Level Cleric Level 8
    • Bonus Spell Slot of Level Cleric Level 9
    • Bonus Spell Slot of Level Cleric Level 9
    • Regeneration +5
    • Skill Bonus Concentration +10
  • Belt Girdle of Radiant Valor
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
Export sheet (text)

Last played 2026-08-04