
TEST DUALIES 1 Test
- RaceVampire
- ClassesRogue 13Divine Champion 20Weapon Master 7
- Level40
- AlignmentChaotic Neutral
Statistics
- 8STR
- 26DEX
- 14CON
- 15INT
- 8WIS
- 16CHA
- 64AC
- 708HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Pick Pocket42
- Tumble42
- Use Magic Device42
- Intimidate5
Feats 57
- Ambidexterity L18
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L11
- Armor Skin L27
- Associates Control L1
- Blind-Fight L21
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L39
- Divine Wrath L15
- Dodge L1
- Drink Blood L1
- Epic Character L21
- Epic Divine Champion L28
- Epic Dodge L39
- Epic Prowess L27
- Epic Weapon Focus (shortsword) L24
- Evasion L2
- Expertise L14
- Fly L1
- Great Charisma I L33
- Great Charisma II L36
- Great Charisma III L37
- Improved Critical (short sword) L23
- Improved Evasion L10
- Improved Two-Weapon Fighting L25
- Increased Multiplier L20
- Ki Critical L22
- Ki Damage L16
- Lay on Hands L11
- Mobility L3
- Mounted Combat L30
- Player Menu L1
- Sacred Defense L12
- Shield Proficiency L11
- Smite Evil L13
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L29
- Sneak Attack (+7d6) L39
- Spring Attack L6
- Superior Weapon Focus L20
- Toughness L33
- Two-Weapon Fighting L12
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L29
- Weapon Finesse L12
- Weapon Focus (short sword) L9
- Weapon Proficiency (martial) L11
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L11
- Weapon of Choice (short sword) L16
- Whirlwind Attack L15
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
Right Hand Cleaver- Damage Bonus Acid 2d6 Damage
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 2d12 Damage
- On Hit Cleaver Strike (the target receives a 10% hit miss chance for 30 seconds) Level 1 5%
- Regeneration: Vampiric +5
- Visual Effect Evil
Left Hand Cleaver- Damage Bonus Acid 2d6 Damage
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 2d12 Damage
- On Hit Cleaver Strike (the target receives a 10% hit miss chance for 30 seconds) Level 1 5%
- Regeneration: Vampiric +5
- Visual Effect Evil
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
Amulet Amulet of Divine Visions- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Spell Penetration
- Bonus Spell Slot of Level Cleric Level 5
- Bonus Spell Slot of Level Cleric Level 5
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Regeneration +5
- Skill Bonus Concentration +10
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Export sheet (text)
Last played 2026-08-04