
Abuzzer the Soul Harvester
- RaceMinotaur
- ClassesBarbarian 5Druid 5Shifter 30
- Level40
- AlignmentNeutral Evil
Statistics
- 16STR
- 8DEX
- 18CON
- 10INT
- 24WIS
- 8CHA
- 48AC
- 820HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Pick Pocket21
Feats 62
- Alertness L1
- Animal Companion L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L12
- Blind-Fight L9
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Energy Resistance, Fire IV L35
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L27
- Epic Damage Reduction III L33
- Epic Prowess L36
- Epic Shifter L21
- Epic Skill Focus (Discipline) L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (scythe) L24
- Epic Will L30
- Great Fortitude L1
- Great Wisdom I L38
- Greater Spell Focus (Transmutation) L6
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L15
- Greater Wildshape IV L20
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Humanoid Shape L17
- Improved Critical (scythe) L18
- Infinite Greater Wildshape I L14
- Infinite Greater Wildshape II L17
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Nature Sense L2
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L5
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Spell Focus (Transmutation) L3
- Trackless Step L4
- Uncanny Dodge I L10
- Uncanny Dodge II L13
- Undead Shape L23
- Weapon Focus (scythe) L15
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (druid) L2
- Weapon Proficiency (exotic) L12
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L6
- Woodland Stride L3
Equipment
Head Crown of Thorns- Cast Spell Wounding Whispers (9) 1 Use/Day
- Damage Reduction +5 Soak 5 Damage
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 5 / -
- Damage Resistance Positive Energy Resist 5 / -
- Damage Resistance Sonic Resist 5 / -
- Decreased Skill Modifier Move Silently -6
- Regeneration +3
Chest Nordock Craft Druid Armor- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- AC Bonus +6
- Bonus Spell Slot of Level Druid Level 8
- Bonus Spell Slot of Level Druid Level 9
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Use Limitation: Class Druid
- Use Limitation: Class Shifter
- Ability Bonus Wisdom +5
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Right Hand Lesser Moore's Heavy Flail- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Hit Moore's Might (Gains 10% physical immunity, and 5 bonus Bludgeoning damage) Level 2 5%
- Regeneration: Vampiric +4
- Visual Effect Fire, Red
Left Hand Iron Barricade- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +2
- Skill Bonus Discipline +5
- Spiked Surface Slashing 2d12 Damage
Cloak Crafted Gold Thick Padded Cloak- Damage Resistance Bludgeoning Resist 15 / -
- Ability Bonus Constitution +2
- Regeneration +2
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Concentration +8
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Dexterity +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
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Last played 2026-08-05