
Statistics
- 30STR
- 8DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 70AC
- 936HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Spellcraft43
- Pick Pocket23
- Use Magic Device23
- Tumble20
- Lore8
Feats 55
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Bard Song L5
- Bardic Knowledge L5
- Blind-Fight L2
- Called Shot L18
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (scythe) L27
- Draconic Armor L6
- Dragon Abilities L7
- Dragon Breath L8
- Epic Character L21
- Epic Damage Reduction I L32
- Epic Damage Reduction II L36
- Epic Damage Reduction III L40
- Epic Fortitude L39
- Epic Prowess L28
- Epic Red Dragon Disciple L21
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (scythe) L21
- Epic Will L36
- Expertise L17
- Great Cleave L6
- Great Fortitude L1
- Great Strength I L30
- Great Strength II L33
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Hit Die Increase (d10) L11
- Hit Die Increase (d6) L6
- Hit Die Increase (d8) L9
- Immunity To Sleep L15
- Immunity to Fire L15
- Immunity to Paralysis L15
- Improved Critical (scythe) L12
- Improved Expertise L19
- Iron Will L3
- Large Stature L1
- Lightning Reflexes L9
- Overwhelming Critical (scythe) L24
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Toughness L15
- Weapon Focus (scythe) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (scythe) L4
Equipment
Head [BRILLIANT] Helmet of Shadows- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Chest Nordock Craft Resillient Heavy Armor- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Damage Reduction +7 Soak 15 Damage
- Light Bright (20m) White
- Regeneration +2
- Skill Bonus Discipline +10
- Saving Throw Bonus Universal +3
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
Right Hand Serial Killer- Cast Spell Return VFX Gem Unlimited Uses/Day
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Sonic
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +6
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Left Ring [BRILLIANT] Ring of The Supporter- Cast Spell Greater Sanctuary (18) 3 Uses/Day
- Cast Spell Harm (11) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Cast Spell Improved Invisibility (7) 3 Uses/Day
- Cast Spell Ioun Stone Power: Dusty Rose 3 Uses/Day
- Darkvision
- Freedom of Movement
- Haste
- Immunity: Miscellaneous Level/Ability Drain
- Light Bright (20m) Blue
- Regeneration +2
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Spell Resistance 42
- Ability Bonus Dexterity +6
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Regeneration +2
- Immunity: Damage Type Sonic 20%
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-02-07